DFKI-LT - Situated Dialogue Processing for Human-Robot Interaction, Chapter: 8

Geert-Jan Kruijff, Pierre Lison, Trevor Benjamin, Henrik Jacobsson, Hendrik Zender, Ivana Kruijff-Korbayová
Situated Dialogue Processing for Human-Robot Interaction
in: Henrik Iskov Christensen, Geert-Jan Kruijff, Jeremy L. Wyatt (eds.):
7 Cognitive Systems volume 8,
Cognitive Systems Monographs, Pages 311-364, Springer Verlag, Berlin/Heidelberg, Germany, 2010

 
In CoSy, our robots were to be able to interact with human. These interactions served to help the robot learn more about its environment, or to plan and carry out actions. For a robot to make sense of such dialogues, it needs to understand how a dialogue can relate to, and refer to, "he world" local visuo-spatial scenes, as in the Playmate scenario (9), or the spatial organization of an indoor environment in the Explorer scenario (10).
 
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