DFKI-LT - Publications

2013
 
Jozef Doboš, Kristian Sons, Dmitri Rubinstein, Philipp Slusallek, Anthony Steed
XML3DRepo: A REST API for Version Controlled 3D Assets on the Web
Proceedings of the 18th International Conference on 3D Web Technology, San Sebastian, Spain, ACM, 2013
 
Felix Klein, Dmitri Rubinstein, Kristian Sons, Farshad Einabadi, Stephan Herhut, Philipp Slusallek
Declarative AR and Image Processing on the Web with Xflow
Proceedings of the 18th International Conference on Web 3D Technology, San Sebastian, Spain, ACM, 2013
 
Kristian Sons, Christian Schlinkmann, Felix Klein, Dmitri Rubinstein, Philipp Slusallek
xml3d.js: Architecture of a Polyfill Implementation of XML3D
Proceedings of the 6th Workshop on on Software Engineering and Architectures for Realtime Interactive Systems, Orlando, FL, United States, IEEE CONFERENCE PUBLICATIONS, 2013
 
Jacek Jankowski, Sandy Ressler, Kristian Sons, Yvonne Jung, Johannes Behr, Philipp Slusallek
Declarative Integration of Interactive 3D Graphics into the World-Wide Web: Principles, Current Approaches, and Research Agenda
Proceedings of the 18th International Conference on 3D Web Technology, San Sebastian, Spain, ACM, 2013
 
2012
 
Jochen Miroll, Alexander Löffler, Julian Metzger, Philipp Slusallek, Thorsten Herfet
Reverse Genlock for Synchronous Tiled Display Walls with Smart Internet Displays
Proceedings of the 2nd IEEE International Conference on Consumer Electronics, Las Vegas, NV, United States, IEEE, 9/2012
 
Philipp Slusallek, Rainer Jochem, Sergiy Byelozyorov, Vincent Pegoraro
From Real Cities to Virtual Worlds Using an Open Modular Architecture
in: N. Magnenat-Thalmann (ed.):
The Visual Computer volume 29, Pages 141-153, Springer-Verlag, 2012
 
Stefan Warwas, Matthias Klusch, Klaus Fischer, Philipp Slusallek
A development environment for engineering intelligent avatars for semantically-enhanced simulated realities
in: International Foundation for Autonomous Agents and Multiagent Systems (ed.):
Proceedings of the 11th International Conference on Autonomous Agents and Multiagent Systems, Valencia, Spain, International Foundation for Autonomous Agents and Multiagent Systems, 2012
 
Philipp Slusallek, Hilko Hoffmann, Luciano Pica, Alexander Löffler
Multi-Display-Wände als skalierbare, immersive Stereo-Anzeigesysteme
in: Michael Schenk (ed.):
9. Fachtagung "Digitales Engineering zum planen, testen und betreiben technischer Systeme", Magdeburg, Germany, Fraunhofer-Institut für Fabrikbetrieb und -automatisierung IFF, 2012
 
Alexander Löffler, Luciano Pica, Hilko Hoffmann, Philipp Slusallek
Networked Displays for VR Applications: Display as a Service
in: Ronan Boulic, Carolina Cruz-Neira, Kiyoshi Kiyokawa, David Roberts (eds.):
Virtual Environments 2012: Proceedings of Joint Virtual Reality Conference of ICAT, Madrid, Spain, Eurographics Association, 2012
 
Iliyan Georgiev, Jaroslav Krivanek, Tomás Davidovic, Philipp Slusallek
Light Transport Simulation with Vertex Connection and Merging
in: Julie Dorsey (ed.):
ACM Transactions on Graphics volume 31, Pages 1-10, ACM, 2012
 
Felix Klein, Kristian Sons, Stefan John, Dmitri Rubinstein, Sergiy Byelozyorov, Philipp Slusallek
Xflow: Declarative Data Processing for the Web
Proceedings of the 17th International Conference on Web 3D Technology, Los Angeles, CA, United States, ACM, 2012
 
Philipp Slusallek, Iliyan Georgiev, Jaroslav Krivanek, Stefan Popov
Importance Caching for Complex Illumination
in: P. Cignoni, T. Ertl (eds.):
Computer Graphics Forum volume 31, Pages 701-710, EUROGRAPHICS, 2012
 
Philipp Slusallek, Hans-Peter Seidel, Leonidas Guibas, Michael Wand, Martin Bokeloh, Javor Kalojanov
Microtiles: Extracting Building Blocks from Correspondences
in: Eitan Grinspun, Niloy Mitra (eds.):
Computer Graphics Forum volume 31, Pages 1597-1606, The Eurographics Association and Blackwell Publishing Ltd., 2012
 
2011
 
Kristian Sons, Philipp Slusallek
XML3D Physics: Declarative Physics Simulation for the Web
Workshop on Virtual Reality Interaction and Physical Simulation, Lyon, France, Eurographics Association, 12/2011
 
Alexander Löffler, Lukas Marsalek, Hilko Hoffmann, Philipp Slusallek
Realistic Lighting Simulation for Interactive VR Applications
Virtual Environments 2011: Proceedings of Joint Virtual Reality Conference of EuroVR and EGVE (JVRC), Nottingham, United Kingdom, Eurographics Association, 9/2011
 
Philipp Slusallek, Georg Demme, André Hinkenjann, Martin Weier
SILVA: System to Instantiate Large Vegetated Areas
in: Chrsitian-A. Bohn, Sina Mostafawy (eds.):
Virtuelle und Erweiterte Realität, 8. Workshop der GI-Fachgruppe VR/AR, Wedel, Germany, Shaker Verlag GmbH, 2011
 
Philipp Slusallek, Vincent Pegoraro, Mathias Schott
A Mathematical Framework for Efficient Closed-Form Single Scattering
in: Stephen Brooks, Pourang Irani (eds.):
Proceedings of Graphics Interface 2011, St. John's, Newfoundland, Canada, Canadian Human-Computer Communications Society, 2011
 
Philipp Slusallek, Michal Hapala, Tomás Davidovic, Ingo Wald, Vlastimil Havran
Ecient Stack-less BVH Traversal for Ray Tracing
in: Galbov Mlyn (ed.):
27th Spring Conference on Computer Graphics (SCCG 2011), Budmerice Castle, Slovakia, ACM Publishing House, 2011
 
2010
 
Stefan Nesbigall, Stefan Warwas, Patrick Kapahnke, René Schubotz, Matthias Klusch, Klaus Fischer, Philipp Slusallek
Intelligent Agents for Semantic Simulated Realities - The ISReal Platform
in: Joaquim Filipe, Ana L.N. Fred, Bernadette Sharp (eds.):
Proceedings of the International Conference on Agents and Artificial Intelligence, Pages 72-79, Valencia, Spain, INSTICC Press, 2010
 
Stefan Nesbigall, Stefan Warwas, Patrick Kapahnke, René Schubotz, Matthias Klusch, Klaus Fischer, Philipp Slusallek
ISReal: A Platform for Intelligent Simulated Realities
Best papers of Agents and Artificial Intelligence 2010,
Communications in Computer and Information Science, Pages 72-79, Valencia, Spain, Springer-Verlag, 2010
 
Kristian Sons, Felix Klein, Dmitri Rubinstein, Sergiy Byelozyorov, Philipp Slusallek
XML3D: Interactive 3D graphics for the Web
Proceedings of the 15th International Conference on Web 3D Technology,
Web3D '10, Pages 175-184, Los Angeles, CA, United States, ACM, 2010
 
Michael Repplinger, Alexander Löffler, Benjamin Schug, Philipp Slusallek
SORA: a Service-Oriented Rendering Architecture
Proceedings of Software Engineering and Architectures for Realtime Interactive Systems, Waltham, MA, United States, To Appear, IEEE, 2010
 
2009
 
Michael Repplinger, Martin Beyer, Philipp Slusallek
Multimedia Processing on Many-Core Technologies Using Distributed Multimedia Middleware
Proceedings of the 13th IASTED International Conference on Internet and Multimedia Systems and Applications (IMSA '09), Pages 99-104, Honolulu, HI, United States, ACTA Press, 8/2009
 
Hilko Hoffmann, Dmitri Rubinstein, Alexander Löffler, Philipp Slusallek
Integration von Real-Time-Raytracing in interaktive Virtual-Reality-Systeme
Digitales Engineering zum Planen, Testen und Betreiben Technischer Systeme (12. Fraunhofer IFF Wissenschaftstage), Pages 379-388, Magdeburg, Germany, Fraunhofer, 6/2009
 
Michael Repplinger, Alexander Löffler, Benjamin Schug, Philipp Slusallek
Extending X3D for Distributed Multimedia Processing and Control
Proceedings of Web3D 2009: The 14th International Conference on Web3D Technology (Web3D Symposium '09), Pages 61-69, Darmstadt, Germany, ACM Press, 2009
 
Hilko Hoffmann, Dmitri Rubinstein, Alexander Löffler, Michael Repplinger, Philipp Slusallek
Integration of Realtime Ray Tracing Into Interactive Virtual Reality Systems
Proceedings of the 2nd VR/AR Workshop 2009, Braunschweig, Germany, To Appear, 2009
 
Michael Repplinger, Alexander Löffler, Philipp Slusallek
ISReal: Advanced Gomputer Graphics Methods for Archaeology
Proceedings of Computer Application and Quantitative Methods in Archaeology 2009 (CAA 2009), Williamsburg, Virginia, United States, To appear, 2009
 
Alexander Löffler, Michael Repplinger, Philipp Slusallek
Verteiltes Rendering: Flexible Spezifikation und Konfiguration mittels Multimedia-Middleware
8. Paderborner Workshop Augmented & Virtual Reality in der Produktentstehung, Pages 79-94, Paderborn, Germany, HNI-Verlagsschriften, 2009
 
Dmitri Rubinstein, Iliyan Georgiev, Benjamin Schug, Philipp Slusallek
RTSG: Ray Tracing for X3D via a Flexible Rendering Framework
Proceedings of the 14th International Conference on Web3D Technology 2009, Darmstadt, Germany, ACM, New York, NY, USA, 2009
 
Michael Repplinger, Philipp Slusallek
Stream Processing on GPUs Using Distributed Multimedia Middleware
Proceedings of the 8th International Conference on Parallel Processing and Applied Mathematics - PPAM 2009 (to appear), Wroclaw, Poland, o.A., 2009
 
Michael Repplinger, Alexander Löffler, Dmitri Rubinstein, Philipp Slusallek
DRONE: a Flexible Framework for Distributed Rendering and Display
Proceedings of the 5th International Symposium on Visual Computing 2009, Las Vegas, Nevada, United States, Springer, 2009
 
Michael Repplinger, Alexander Löffler, Martin Thielen, Philipp Slusallek
A Flexible Adaptation Service for Distributed Rendering
Proceedings of 9th Eurographics Symposium on Parallel Graphics and Visualization 2009 (EGPGV '09), Pages 49-56, Munich, Germany, Eurographics, 2009
 
2008
 
Iliyan Georgiev, Dmitri Rubinstein, Hilko Hoffmann, Philipp Slusallek (eds.)
Real Time Ray Tracing on Many-Core-Hardware
Turin, Italy, Selbstverlag, INTUITION Network of Excellence, ICCS-NTUA 9, Iroon. Polytechniou Str., GR-157 73 Zografou - HELLAS, 10/2008
 
Philipp Slusallek, Iliyan Georgiev
RTfact: Generic Concepts for Flexible and High Performance Ray Tracing
in: Robert J. Trew (ed.):
Proceedings of the IEEE / EG Symposium on Interactive Ray Tracing 2008, Pages 115-122, Los Angeles, California, United States, IEEE, IEEE Computer Society, Eurographics Association, RT08 Reception Warehouse Grill 4499 Admiralty Way Marina del Rey, CA 90292, 2008