[Rock-dev] PROPOSAL: change policy on vizkit3d plugin namespaces
Alexander Duda
Alexander.Duda at dfki.de
Thu Apr 19 12:10:24 CEST 2012
On Thu, 2012-04-19 at 11:13 +0200, Sylvain Joyeux wrote:
> The current policy for vizkit3d plugins is to put them in the vizkit
> namespace, regardless of which package defines them
>
> This is wrong for the following reason:
>
> - this is inconsistent with the rest of the namespace policy (one
> namespace per library)
> - namespaces are used for a reason: avoiding name clashes
> - since vizkit plugins are loaded dynamically, name clashes silently
> cause weird problems at runtime between completely unrelated packages.
>
> Background: I spent 2x 1.5 hours the last two weeks tracking down weird
> bugs that were due to name clashes between -viz.so libraries.
>
> My vote: +1
+1
Alex
--
Dipl.-Ing. Alexander Duda
Unterwasserrobotik
DFKI Bremen
Robotics Innovation Center
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E-Mail: alexander.duda at dfki.de
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