[Rock-dev] Convention Question: Orientations

Matthias Goldhoorn matthias.goldhoorn at dfki.de
Mon Dec 10 16:56:43 CET 2012


I'm not sure and couldn't find anything to this in the 
http://rock.opendfki.de/wiki/WikiStart/Standards RG1

Does an Quaternion give the Transformation World2Robot or Robot2World by 
default.

Details:
If we wrote an component that assumes an RBS-Orientation q as input.
Our Systems want to calculate an world position 1 meter in the front: 
assume v1(1,0,0)
Is then q*v1 the "world" relative position or q.inverse()*v1?

Matthias
P.S. i know there a ways to transform, but for clearness we should be 
default do it the same way.

-- 
  Dipl.-Inf. Matthias Goldhoorn
  Space and Underwater Robotic

  Universität Bremen
  FB 3 - Mathematik und Informatik
  AG Robotik
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  28359 Bremen, Germany

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