[Rock-dev] Convention Question: Orientations
Matthias Goldhoorn
matthias.goldhoorn at dfki.de
Mon Dec 10 16:56:43 CET 2012
I'm not sure and couldn't find anything to this in the
http://rock.opendfki.de/wiki/WikiStart/Standards RG1
Does an Quaternion give the Transformation World2Robot or Robot2World by
default.
Details:
If we wrote an component that assumes an RBS-Orientation q as input.
Our Systems want to calculate an world position 1 meter in the front:
assume v1(1,0,0)
Is then q*v1 the "world" relative position or q.inverse()*v1?
Matthias
P.S. i know there a ways to transform, but for clearness we should be
default do it the same way.
--
Dipl.-Inf. Matthias Goldhoorn
Space and Underwater Robotic
Universität Bremen
FB 3 - Mathematik und Informatik
AG Robotik
Robert-Hooke-Straße 5
28359 Bremen, Germany
Tel.: +49 421 178 45-4193
Zentrale: +49 421 178 45-6550
Fax: +49 421 178 45-4150
E-Mail: matthias.goldhoorn at uni-bremen.de
Weitere Informationen: http://www.informatik.uni-bremen.de/robotik
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