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-------- Original Message --------
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<th nowrap="nowrap" valign="BASELINE" align="RIGHT">Subject:
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<td>[euron-dist] Robot Simulator V-REP now open source</td>
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<th nowrap="nowrap" valign="BASELINE" align="RIGHT">Date: </th>
<td>Mon, 21 Jan 2013 11:17:17 +0100</td>
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<th nowrap="nowrap" valign="BASELINE" align="RIGHT">From: </th>
<td>Marc Freese <a class="moz-txt-link-rfc2396E" href="mailto:marc@coppeliarobotics.com"><marc@coppeliarobotics.com></a></td>
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<th nowrap="nowrap" valign="BASELINE" align="RIGHT">To: </th>
<td><a class="moz-txt-link-abbreviated" href="mailto:euron-dist@iais.fraunhofer.de">euron-dist@iais.fraunhofer.de</a></td>
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<pre>Dear robotics community,
We are happy to announce that the V-REP robot simulator is now open
source. As of now, it is also fully free and without any limitation for
students, teachers, professors, schools and universities. No
registration required.
V-REP is the Swiss army knife among robot simulators: you won't find a
simulator with more features and functions, or a more elaborate API:
- Cross-platform: Windows, Mac OSX and Linux (32 & 64 bit)
- Open source: full source code downloadable and compilable. Precompiled
binaries also available for each platform
- 6 programming approaches: embedded scripts, plugins, add-ons, ROS
nodes, remote API clients, or custom solutions
- 6 programming languages: C/C++, Python, Java, Lua, Matlab, and Urbi
- API: more than 400 different functions
- ROS: >100 services, >30 publisher types, >25 subscriber types, extendable
- Importers/exporters: URDF, COLLADA, DXF, OBJ, 3DS, STL
- 2 Physics engines: ODE and Bullet
- Kinematic solver: IK and FK for ANY mechanism, can also be embedded on
your robot
- Interference detection: calculations between ANY meshes. Very fast
- Minimum distance calculation: calculations between ANY meshes. Very fast
- Path planning: holonomic in 2-6 dimensions and non-holonomic for
car-like vehicles
- Vision sensors: includes built-in image processing, fully extendable
- Proximity sensors: very realistic and fast (minimum distance within a
detection volume)
- User interfaces: built-in, fully customizable (editor included)
- Robot motion library: fully integrated Reflexxes Motion Library type 4
- Data recording and visualisation: time graphs, X/Y graphs or 3D curves
- Shape edit modes: includes a semi-automatic primitive shape extraction
method
- Dynamic particles: simulation of water- or air-jets
- Model browser: includes drag-and-drop functionality, also during
simulation
- Other: Multi-level undo/redo, movie recorder, convex decomposition,
simulation of paint, exhaustive documentation, etc.
For more information, please visit <a class="moz-txt-link-freetext" href="http://www.coppeliarobotics.com">http://www.coppeliarobotics.com</a> or
have a look at following demo video:
<a class="moz-txt-link-freetext" href="http://youtu.be/bwGYUayglHY">http://youtu.be/bwGYUayglHY</a>
Best regards,
Marc
--
Dr. Marc Freese
Coppelia Robotics / V-REP
Mobile: +41 79 830 83 56
<a class="moz-txt-link-abbreviated" href="mailto:marc@coppeliarobotics.com">marc@coppeliarobotics.com</a>
<a class="moz-txt-link-freetext" href="http://www.coppeliarobotics.com">http://www.coppeliarobotics.com</a>
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