<div dir="ltr">Hi all,<div><br></div><div>I am writing a Vizkit 3D plugin in order to visualize an octomap with Rock.</div><div>My first try was putting a every leaf on a osg:Box, but this was consuming a lot of memory and crashing the system with relative big maps. </div>
<div><br></div><div>I am currently using an pointcloud approach and using points to visualize each leaf. However there is a loss of information, because I can't alter the size of the "cubes". </div><div><br>
</div><div>Any ideas of a memory efficient approach? In the octovis (octomap visualization tool) it forms a cube by hand and then uses it to form the map, do you think this approach will be good, I am affraid of wasting time on a dead end.</div>
<div><br></div><div>I am completely new with osg and did't find anything that really helped me, any ideas?</div><div><br></div><div>Thanks in advance<br clear="all"><div><br></div>-- <br>Mit freundlichen Grüßen,<br>Gabriel Alcantara Costa Silva<br>
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