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2013
- Kristian Sons; Christian Schlinkmann; Felix Klein; Dmitri Rubinstein; Philipp Slusallek
xml3d.js: Architecture of a Polyfill Implementation of XML3D. In: Proceedings of the 6th Workshop on on Software Engineering and Architectures for Realtime Interactive Systems. Software Engineering and Architectures for Realtime Interactive Systems (SEARIS-13), Sixth, located at IEEE Virtual Reality 2013, March 17, Orlando, FL, United States, IEEE CONFERENCE PUBLICATIONS, 2013.
- Jozef Dobo; Kristian Sons; Dmitri Rubinstein; Philipp Slusallek; Anthony Steed
XML3DRepo: A REST API for Version Controlled 3D Assets on the Web. In: Proceedings of the 18th International Conference on 3D Web Technology. International Conference on Web3D Technology (Web3d-13), 18th, June 20-22, San Sebastian, Spain, ACM, 2013.
- Felix Klein; Dmitri Rubinstein; Kristian Sons; Farshad Einabadi; Stephan Herhut; Philipp Slusallek
Declarative AR and Image Processing on the Web with Xflow. In: Proceedings of the 18th International Conference on Web 3D Technology. International Conference on Web3D Technology (Web3d-13), 18th, June 20-22, San Sebastian, Spain, ACM, 2013.
- Jacek Jankowski; Sandy Ressler; Kristian Sons; Yvonne Jung; Johannes Behr; Philipp Slusallek
Declarative Integration of Interactive 3D Graphics into the World-Wide Web: Principles, Current Approaches, and Research Agenda. In: Proceedings of the 18th International Conference on 3D Web Technology. International Conference on Web3D Technology (Web3d-13), 18th, June 20-22, San Sebastian, Spain, ACM, 2013.
2012
- Felix Klein; Kristian Sons; Stefan John; Dmitri Rubinstein; Sergiy Byelozyorov; Philipp Slusallek
Xflow: Declarative Data Processing for the Web. In: Proceedings of the 17th International Conference on Web 3D Technology. International Conference on Web3D Technology (Web3d-2012), 17th, August 4-5, Los Angeles, CA, United States, ACM, 2012.
- Philipp Slusallek; Iliyan Georgiev; Jaroslav Krivanek; Stefan Popov
Importance Caching for Complex Illumination. In: P. Cignoni; T. Ertl (Hrsg.). Computer Graphics Forum, Vol. 31, Pages 701-710, EUROGRAPHICS, 2012.
- Philipp Slusallek; Rainer Jochem; Sergiy Byelozyorov; Vincent Pegoraro
From Real Cities to Virtual Worlds Using an Open Modular Architecture. In: N. Magnenat-Thalmann (Hrsg.). The Visual Computer, Vol. 29, Pages 141-153, Springer-Verlag, 2012.
- Philipp Slusallek; Hilko Hoffmann; Luciano Pica; Alexander Löffler
Multi-Display-Wände als skalierbare, immersive Stereo-Anzeigesysteme. In: Michael Schenk (Hrsg.). 9. Fachtagung "Digitales Engineering zum planen, testen und betreiben technischer Systeme". Fraunhofer-Institut für Fabrikbetrieb und -automatisierung IFF Wirtschaftstage, June 26-28, Magdeburg, Germany, Fraunhofer-Institut für Fabrikbetrieb und -automatisierung IFF, 2012.
- Philipp Slusallek; Hans-Peter Seidel; Leonidas Guibas; Michael Wand; Martin Bokeloh; Javor Kalojanov
Microtiles: Extracting Building Blocks from Correspondences. In: Eitan Grinspun; Niloy Mitra (Hrsg.). Computer Graphics Forum, Vol. 31, Pages 1597-1606, The Eurographics Association and Blackwell Publishing Ltd. 2012.
- Alexander Löffler; Luciano Pica; Hilko Hoffmann; Philipp Slusallek
Networked Displays for VR Applications: Display as a Service. In: Ronan Boulic; Carolina Cruz-Neira; Kiyoshi Kiyokawa; David Roberts (Hrsg.). Virtual Environments 2012: Proceedings of Joint Virtual Reality Conference of ICAT. Joint Virtual Reality Conference (JVRC-2012), October 17-19, Madrid, Spain, Eurographics Association, 2012.
- Iliyan Georgiev; Jaroslav Krivanek; Tomás Davidovic; Philipp Slusallek
Light Transport Simulation with Vertex Connection and Merging. In: Julie Dorsey (Hrsg.). ACM Transactions on Graphics (TOG), Vol. 31, Pages 1-10, ACM, 2012.
- Stefan Warwas; Matthias Klusch; Klaus Fischer; Philipp Slusallek
A development environment for engineering intelligent avatars for semantically-enhanced simulated realities. In: International Foundation for Autonomous Agents and Multiagent Systems (Hrsg.). Proceedings of the 11th International Conference on Autonomous Agents and Multiagent Systems. International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS-2012), 11th, June 4-8, Valencia, Spain, International Foundation for Autonomous Agents and Multiagent Systems, 2012.
- Jochen Miroll; Alexander Löffler; Julian Metzger; Philipp Slusallek; Thorsten Herfet
Reverse Genlock for Synchronous Tiled Display Walls with Smart Internet Displays. In: Proceedings of the 2nd IEEE International Conference on Consumer Electronics. IEEE International Conference on Consumer Electronics (ICCE-2013), January 11-14, Las Vegas, NV, United States, IEEE, 9/2012.
2011
- Kristian Sons; Philipp Slusallek
XML3D Physics: Declarative Physics Simulation for the Web. In: Workshop on Virtual Reality Interaction and Physical Simulation. Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS-2011), 8th, December 5-6, Lyon, France, Eurographics Association, 12/2011.
- Philipp Slusallek; Georg Demme; André Hinkenjann; Martin Weier
SILVA: System to Instantiate Large Vegetated Areas. In: Chrsitian-A. Bohn; Sina Mostafawy (Hrsg.). Virtuelle und Erweiterte Realität, 8. Workshop der GI-Fachgruppe VR/AR. GI-Fachtagungen, September 15-16, Wedel, Germany, Shaker Verlag GmbH, 2011.
- Philipp Slusallek; Vincent Pegoraro; Mathias Schott
A Mathematical Framework for Efficient Closed-Form Single Scattering. In: Stephen Brooks; Pourang Irani (Hrsg.). Proceedings of Graphics Interface 2011. Graphics Interface (GI-2011), May 25-27, St. John's, Newfoundland, Canada, Canadian Human-Computer Communications Society, 2011.
- Philipp Slusallek; Michal Hapala; Tomás Davidovic; Ingo Wald; Vlastimil Havran
Ecient Stack-less BVH Traversal for Ray Tracing. In: Galbov Mlyn (Hrsg.). 27th Spring Conference on Computer Graphics (SCCG 2011). Spring Conference on Computer Graphics (SCCG-2011), 27th, April 28-30, Budmerice Castle, Slovakia, ACM Publishing House, 2011.
- Alexander Löffler; Lukas Marsalek; Hilko Hoffmann; Philipp Slusallek
Realistic Lighting Simulation for Interactive VR Applications. In: Virtual Environments 2011: Proceedings of Joint Virtual Reality Conference of EuroVR and EGVE (JVRC). Joint Virtual Reality Conference (JVRC-2011), September 20-21, Nottingham, United Kingdom, Eurographics Association, 9/2011.
2010
- Michael Repplinger; Alexander Löffler; Benjamin Schug; Philipp Slusallek
SORA: a Service-Oriented Rendering Architecture. In: Proceedings of Software Engineering and Architectures for Realtime Interactive Systems. Software Engineering and Architectures for Realtime Interactive Systems (SEARIS-10), located at IEEE VR 2010, March 20-24, Waltham, MA, United States, To Appear, 2010.
- Stefan Nesbigall; Stefan Warwas; Patrick Kapahnke; René Schubotz; Matthias Klusch; Klaus Fischer; Philipp Slusallek
ISReal: A Platform for Intelligent Simulated Realities. In: Best papers of Agents and Artificial Intelligence 2010. International Conference on Agents and Artificial Intelligence (ICAART-2010), January 22 - February 24, Valencia, Spain, Pages 72-79, Communications in Computer and Information Science (CCIS), Springer-Verlag, 2010.
- Stefan Nesbigall; Stefan Warwas; Patrick Kapahnke; René Schubotz; Matthias Klusch; Klaus Fischer; Philipp Slusallek
Intelligent Agents for Semantic Simulated Realities - The ISReal Platform. In: Joaquim Filipe; Ana L.N. Fred; Bernadette Sharp (Hrsg.). Proceedings of the International Conference on Agents and Artificial Intelligence. International Conference on Agents and Artificial Intelligence (ICAART-2010), January 22-24, Valencia, Spain, Pages 72-79, ISBN 978-989-674-022-1, INSTICC Press, 2010.
- Kristian Sons; Felix Klein; Dmitri Rubinstein; Sergiy Byelozyorov; Philipp Slusallek
XML3D: Interactive 3D graphics for the Web. In: Proceedings of the 15th International Conference on Web 3D Technology. International Conference on Web3D Technology (Web3d), Los Angeles, CA, United States, Pages 175-184, Web3D '10, ISBN 978-1-4503-0209-8, ACM, 2010.
2009
- Dmitri Rubinstein; Iliyan Georgiev; Benjamin Schug; Philipp Slusallek
RTSG: Ray Tracing for X3D via a Flexible Rendering Framework. In: Proceedings of the 14th International Conference on Web3D Technology 2009. International Conference on Web3D Technology (Web3d-09), June 16-17, Darmstadt, Germany, ACM, New York, NY, USA, 2009.
- Michael Repplinger; Martin Beyer; Philipp Slusallek
Multimedia Processing on Many-Core Technologies Using Distributed Multimedia Middleware. In: Proceedings of the 13th IASTED International Conference on Internet and Multimedia Systems and Applications (IMSA '09). International Conference on Internet and Multimedia Systems and Applications (IMSA-09), August 17-19, Honolulu, HI, United States, Pages 99-104, ISBN 978-0-88986-804-5, ACTA Press, 8/2009.
- Michael Repplinger; Alexander Löffler; Martin Thielen; Philipp Slusallek
A Flexible Adaptation Service for Distributed Rendering. In: Proceedings of 9th Eurographics Symposium on Parallel Graphics and Visualization 2009 (EGPGV '09). Eurographics Symposium on Parallel Graphics and Visualization (EGPGV-09), March 29-30, Munich, Germany, Pages 49-56, ISBN 978-3-905674-15-6, Eurographics, 2009.
- Michael Repplinger; Alexander Löffler; Benjamin Schug; Philipp Slusallek
Extending X3D for Distributed Multimedia Processing and Control. In: Proceedings of Web3D 2009: The 14th International Conference on Web3D Technology (Web3D Symposium '09). International Conference on Web3D Technology (Web3d-09), June 16-17, Darmstadt, Germany, Pages 61-69, ISBN 978-1-60558-432-4, ACM Press, 2009.
- Hilko Hoffmann; Dmitri Rubinstein; Alexander Löffler; Michael Repplinger; Philipp Slusallek
Integration of Realtime Ray Tracing Into Interactive Virtual Reality Systems. In: Proceedings of the 2nd VR/AR Workshop 2009. GI-Workshop "Virtuelle und Erweiterte Realität" (VR/AR-09), November 18-19, Braunschweig, Germany, To Appear, 2009.
- Michael Repplinger; Alexander Löffler; Philipp Slusallek
ISReal: Advanced Gomputer Graphics Methods for Archaeology. In: Proceedings of Computer Application and Quantitative Methods in Archaeology 2009 (CAA 2009). Annual International Conference on Computer Applications and Quantitative Methods in Archaeology (CAA-09), 37th, March 22-26, Williamsburg, Virginia, United States, To appear, 2009.
- Michael Repplinger; Philipp Slusallek
Stream Processing on GPUs Using Distributed Multimedia Middleware. In: Proceedings of the 8th International Conference on Parallel Processing and Applied Mathematics - PPAM 2009 (to appear). International Conference on Parallel Processing and Applied Mathematics (PPAM-09), 8th, September 13-16, Wroclaw, Poland, o.A. 2009.
- Alexander Löffler; Michael Repplinger; Philipp Slusallek
Verteiltes Rendering: Flexible Spezifikation und Konfiguration mittels Multimedia-Middleware. In: 8. Paderborner Workshop Augmented & Virtual Reality in der Produktentstehung. Paderborner Workshop Augmented & Virtual Reality in der Produktentstehung, May 28-29, Paderborn, Germany, Pages 79-94, ISBN 978-3-939350-71-2, HNI-Verlagsschriften, 2009.
- Michael Repplinger; Alexander Löffler; Dmitri Rubinstein; Philipp Slusallek
DRONE: a Flexible Framework for Distributed Rendering and Display. In: Proceedings of the 5th International Symposium on Visual Computing 2009. International Conference on Visual Computing (ISVC-09), November 30 - December 2, Las Vegas, Nevada, United States, Springer, 2009.
- Hilko Hoffmann; Dmitri Rubinstein; Alexander Löffler; Philipp Slusallek
Integration von Real-Time-Raytracing in interaktive Virtual-Reality-Systeme. In: Digitales Engineering zum Planen, Testen und Betreiben Technischer Systeme (12. Fraunhofer IFF Wissenschaftstage). Fraunhofer-Institut für Fabrikbetrieb und -automatisierung IFF Wirtschaftstage, 12. June 16-18, Magdeburg, Germany, Pages 379-388, ISBN 978-3-8396-0023-8, Fraunhofer, 6/2009.
2008
- Philipp Slusallek; Iliyan Georgiev
RTfact: Generic Concepts for Flexible and High Performance Ray Tracing. In: Robert J. Trew (Hrsg.). Proceedings of the IEEE / EG Symposium on Interactive Ray Tracing 2008. IEEE 2008, Symposium on Interactive Ray Tracing 2008, located at IEEE, August 9-10, Los Angeles, California, United States, Pages 115-122, ISBN 978-1-4244-2741-3, IEEE, 2008.
- Iliyan Georgiev; Dmitri Rubinstein; Hilko Hoffmann; Philipp Slusallek (Hrsg.)
Real Time Ray Tracing on Many-Core-Hardware. Intuition International Conference (INTUITION-2008), Virtual Reality in Industry and Society: From Research to Application, 5th, October 6-8, Turin, Italy, Selbstverlag, 10/2008.
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