Filtered Reality - Keeping your Peripheral Vision Clean
Markus Löchtefeld; Denise Kahl; Sven Gehring; Antonio Krüger
In: Proceedings of the CHI 2014 workshop on Peripheral Interaction: Shaping the Research and Design Space. ACM International Conference on Human Factors in Computing Systems (CHI-2014), Toronto, Canada, Pages 41-44, ACM, 4/2014.
The main purpose of the recently advancing Augmented Reality glasses is the augmentation of the physical world with additional information. In this paper we introduce the concept of Filtered Reality for Augmented Reality glasses. Instead of adding digital information to the real world, we envision Filtered Reality to use digital information to remove parts of the reality out of the field of view of the user. Similar to the functionality of horse blinders, Filtered Reality allows the user to stay focused on specific tasks or to leverage his mind from the appearance of certain real world objects.