Workshop on



The Microsoft Kinect provides a cheap and robust depth sensor as an off-the-shelf product that opens a rich design space for mobile HCI researchers. Tracking a user's body motion, pose and the position of each limb is now possible and this can help to create new interaction as well as evaluation methods. The workshop on KINECTing Mobile Human Computer Interaction is meant to explore how mobile devices and mobile interaction can be enhanced through the capabilities of the Microsoft Kinect as well as new experiences and Kinect-augmented services for mobile devices that emerge from this new technology.

Besides a strong relation to the Kinect, topics of interest include but are not limited to:

  1. Novel interaction techniques

  2. Spatial and proximity based interaction

  3. Ad-hoc created situated spaces

  4. Advanced mobile hardware prototypes

  5. Whole-Body Interaction in mobile contexts

  6. Advanced services based on position data of the Kinect

  7. Evaluation and documentation of mobile usability using the Kinect

Submission Deadline: May 25, 2012

We want to use the workshop as a starting point to discuss possible formats and platforms for exchanging skeletal data captured during mobile usability evaluations. The goal is to set a new standard for reproducible evaluation techniques in mobile settings. 

Download the Call for Papers


Markus Löchtefeld (DFKI, Germany)

Lauren Norrie (University of Glasgow, UK)

Sven Gehring (DFKI, Germany)

Roderick Murray-Smith (University of Glasgow, UK)

Michael Rohs (University of Munich, Germany)