[Rock-dev] Handling of Compressed Frames
Matthias Goldhoorn
matthias.goldhoorn at dfki.de
Tue Aug 9 09:53:12 CEST 2011
Hi Again,
i currently working on some USB Based cameras where are the Frames
Compressed.
This menas the size changes from image to image.
I have some conversion functions, so highlevel side is fine now.
The Question now is howto handle the data in rock:
1. extend the base/frame.h to handle compressed Frames
a. iterator may be not working/dynamicly convert the image
b. pixel/row-sizes may not be set or invalid
c. new field "raw_image_size" is needed
d. each frame needs an "reinit" because the size changes (realtime
problem??)
2. Convert in the producing module the Frame to RGB8
3. Add an new compressed_fram.h to base
What do you think?,
Matthias
--
Dipl.-Inf. Matthias Goldhoorn
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