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Educational Technology Lab

Publikationen

Seite 1 von 4.

  1. Dennis Wittchen; Katta Spiel; Bruno Fruchard; Donald Degraen; Oliver Schneider; Georg Freitag; Paul Strohmeier

    TactJam: An End-to-End Prototyping Suite for Collaborative Design of On-Body Vibrotactile Feedback

    In: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction. International Conference on Tangible, Embedded and Embodied …

  2. Akhmajon Makhsadov; Donald Degraen; André Zenner; Felix Kosmalla; Kamila Mushkina; Antonio Krüger

    VRySmart: A Framework for Embedding Smart Devices in Virtual Reality

    In: CHI Conference on Human Factors in Computing Systems Extended Abstracts. ACM International Conference on Human Factors in Computing Systems …

  3. Oliver Schneider; Bruno Fruchard; Dennis Wittchen; Bibhushan Raj Joshi; Georg Freitag; Donald Degraen; Paul Strohmeier

    Sustainable Haptic Design: Improving Collaboration, Sharing, and Reuse in Haptic Design Research

    In: CHI Conference on Human Factors in Computing Systems Extended Abstracts. ACM International Conference on Human Factors in Computing Systems …

  4. Daniele Giunchi; Stuart James; Riccardo Bovo; Donald Degraen; Anthony Steed

    Explorative Study on Asymmetric Sketch Interactions for Object Retrieval in Virtual Reality

    In: 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET). International Conference on Interactive Media, …

  5. Maximilian Altmeyer; Donald Degraen; Tobias Sander; Felix Kosmalla; Antonio Krüger

    Does Physicality Enhance the Meaningfulness of Gamification? Transforming Gamification Elements to their Physical Counterparts

    In: Proceedings of the Australian Conference on Human-Computer Interaction. Australian Conference on Human-Computer Interaction (OzCHI-2021), November …

  6. Niels Christian Nilsson; André Zenner; Adalberto L Simeone; Donald Degraen; Florian Daiber

    Haptic Proxies for Virtual Reality: Success Criteria and Taxonomy

    In: Workshop on Everyday Proxy Objects for Virtual Reality at CHI'21. Workshop on Everyday Proxy Objects for Virtual Reality (EPO4VR-2021), located at …

  7. Smart Devices as Proxy Objects for Virtual Reality Position Paper

    In: Workshop on Everyday Proxy Objects for Virtual Reality at CHI'21. Workshop on Everyday Proxy Objects for Virtual Reality (EPO4VR-2021), located at …

  8. Ambient Living Media as Haptic Proxy Interfaces for Virtual Reality

    In: Workshop on Everyday Proxy Objects for Virtual Reality at CHI'21. Workshop on Everyday Proxy Objects for Virtual Reality (EPO4VR-2021), located at …

  9. Florian Daiber; Donald Degraen; André Zenner; Tanja Döring; Frank Steinicke; Oscar Javier Ariza Nunez; Adalberto L. Simeone

    Everyday Proxy Objects for Virtual Reality

    In: Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems. ACM International Conference on Human Factors in Computing …

  10. Hakoniwa: Enhancing Physical Gamification Using Miniature Garden Elements

    In: Academic Mindtrek 2021. Academic MindTrek Conference (MindTrek), New York, NY, USA, Mindtrek 2021, ISBN 9781450385145, Association for Computing …

Leitung

Prof. Dr. Niels Pinkwart

Stellvertreterin:
Susan Beudt

Stellvertretung in kaufmännisch-administrativen Fragen:
Michael Dietrich

Kontakt


Tel.: +49 30 23895 0

Deutsches Forschungszentrum für
Künstliche Intelligenz GmbH (DFKI)
Educational Technology Lab

Alt-Moabit 91 C
10559 Berlin
Deutschland