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Publikation

Tutorial on Wearable Computing in Sports

Florian Daiber; Felix Kosmalla
In: Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services. International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI-17), 19th, September 4-7, Vienna, Austria, Pages 65:1-65:4, MobileHCI '17, ISBN 978-1-4503-5075-4, ACM, 2017.

Zusammenfassung

Wearable sports technology such as fitness trackers, smart watches or heart rate sensors has become ubiquitous in our everyday lives. This technology enables even recreational athletes to keep track of their workouts in a comprehensive manner. Besides the general assumption that this technology improves motivation to exercise more often, it also enables the athlete to get a better understanding of her current fitness level. However, current technology is mainly focussed on (quantifiable) performance indicators such as mileage, pace, cadence, watts, heart rate, etc. In this tutorial we aim to introduce wearable sports technologies that provide real-time support to athletes while exercising. Topics of interest range from engineering problems to research methods as they apply in the context of mobile and ubiquitous sports technologies.

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