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Publikationen

Seite 1 von 5.

  1. Erste Schritte zu einem virtuellen Zuchtgarten mittels eines autonomen Roboters

    In: Markus Gandorfer; Christa Hoffmann; Nadja El Benni; Marianne Cockburn; Thomas Anken; Helga Floto (Hrsg.). 42. GIL-Jahrestagung, Künstliche …

  2. InfinityWall - Vertical Locomotion in Virtual Reality Using a Rock Climbing Treadmill

    In: CHI Conference on Human Factors in Computing Systems Extended Abstracts. ACM International Conference on Human Factors in Computing Systems …

  3. Akhmajon Makhsadov; Donald Degraen; André Zenner; Felix Kosmalla; Kamila Mushkina; Antonio Krüger

    VRySmart: A Framework for Embedding Smart Devices in Virtual Reality

    In: CHI Conference on Human Factors in Computing Systems Extended Abstracts. ACM International Conference on Human Factors in Computing Systems …

  4. Eleonora Mencarini; Amon Rapp; Ashley Colley; Florian Daiber; Michael D. Jones; Felix Kosmalla; Stephan Lukosch; Jasmin Niess; Evangelos Niforatos; Pawel W. Wozniak; Massimo Zancanaro

    Preface to the Proceedings of the Workshop "New Trends in HCI and Sports" held at MobileHCI '22

    In: Eleonora Mencarini; Amon Rapp; Ashley Colley; Florian Daiber; Michael D. Jones; Felix Kosmalla; Stephan Lukosch; Jasmin Niess; Evangelos …

  5. Eleonora Mencarini; Amon Rapp; Ashley Colley; Florian Daiber; Michael D. Jones; Felix Kosmalla; Stephan Lukosch; Jasmin Niess; Evangelos Niforatos; Pawel W. Wozniak; Massimo Zancanaro

    New Trends in HCI and Sports

    In: Adjunct Publication of the 24th International Conference on Human-Computer Interaction with Mobile Devices and Services. International Conference …

  6. Maximilian Altmeyer; Donald Degraen; Tobias Sander; Felix Kosmalla; Antonio Krüger

    Does Physicality Enhance the Meaningfulness of Gamification? Transforming Gamification Elements to their Physical Counterparts

    In: Proceedings of the Australian Conference on Human-Computer Interaction. Australian Conference on Human-Computer Interaction (OzCHI-2021), November …

  7. Ambient Living Media as Haptic Proxy Interfaces for Virtual Reality

    In: Workshop on Everyday Proxy Objects for Virtual Reality at CHI'21. Workshop on Everyday Proxy Objects for Virtual Reality (EPO4VR-2021), located at …

  8. Donald Degraen; Hannah Hock; Marc Schubhan; Maximilian Altmeyer; Felix Kosmalla; Antonio Krüger

    FamilyFlower: an Artifical Flower to Foster Distant Family Connections

    In: MUM 2021 20th International Conference on Mobile and Ubiquitous Multimedia (Hrsg.). 20th International Conference on Mobile and Ubiquitous …

  9. Sarah Faltaous; Maximilian Altmeyer; Felix Kosmalla; Pascal Lessel; Florian Daiber; Stefan Schneegass

    Understanding User Requirements for Self-Created IoT HealthAssistant Systems

    In: International Conference on Mobile and Ubiquitous Multimedia (MUM 2021). International Conference on Mobile and Ubiquitous Multimedia (MUM-2021), …

  10. AmbiPlant - Ambient Feedback for Digital Media through Actuated Plants

    In: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems Extended Abstracts. International Conference Extended …