Publikationen von Patrick Gebhard

2014

  • Felix Burkhardt; Christian Becker-Asano; Edmon Begoli; Roddy Cowie; Gerhard Fobe; Patrick Gebhard; Abe Kazemzadeh; Ingmar Steiner; Tim Llewellyn
    Application of EmotionML.
    In: Proceedings of the 5th International Workshop on Emotion, Social Signals, Sentiment & Linked Open Data (ESÂłLOD 2014). International Workshop on Emotion, Social Signals, Sentiment & Linked Open Data (ESÂłLOD-2014), located at LREC 2014, ELRA, May 26-27, Reykjavik, Iceland, Pages 1-5, ELRA, 2014.

2011

2010

2009

  • Alexander Kröner; Patrick Gebhard; Lübomira Spassova; Gerrit Kahl; Michael Schmitz
    Informing Customers by Means of Digital Product Memories.
    In: Michael Schneider; Alexander Kröner; Patrick Olivier; Peter Stephan (Hrsg.). Proceedings of the 1st international Workshop on Digital Object Memories. Workshop on Digital Object Memories (DOME-09), located at Intelligent Environments 2009, July 19, Barcelona, Spain, Pages 21-26, Ambient Intelligence and Smart Environments (AISE), Vol. 4, IOS Press, Amsterdam, 7/2009.

2008

  • Michael Kipp; Patrick Gebhard
    IGaze: Studying reactive gaze behavior in semi-immersive human-avatar interactions.
    In: H. Prendinger; J. Lester; M. Ishizuka (Hrsg.). Proceedings of the 8th International Conference on Intelligent Virtual Agents. 8th International Conference on Intelligent Virtual Agents (IVA-08), 8th International Conference on Intelligent Virtual Agents, September 1-3, Tokyo, Japan, Pages 191-199, Lecture Notes in Artificial Intelligence (LNAI), Vol. 5208, Springer, 2008.
  • Patrick Gebhard; Marc Schröder; Marcela Charfuelan; Christoph Endres; Michael Kipp; Sathish Chandra Pammi; Martin Rumpler; Oytun Türk
    IDEAS4Games: Building Expressive Virtual Characters for Computer Games.
    In: Helmut Prendinger; James C. Lester; Mitsuru Ishizuka (Hrsg.). Proceedings of the 8th International Conference on Intelligent Virtual Agents. International Conference on Intelligent Virtual Agents (IVA-08), September 1-3, Tokyo, Japan, Pages 426-440, Lecture Notes in Artificial Intelligence (LNAI), Vol. 5208, ISBN 978-3-540-85482-1, Springer, 2008.
  • Marc Schröder; Patrick Gebhard; Marcela Charfuelan; Christoph Endres; Michael Kipp; Sathish Chandra Pammi; Martin Rumpler; Oytun Türk
    Enhancing Animated Agents in an Instrumented Poker Game.
    In: Andreas Dengel; K. Berns; Thomas Breuel; Frank Bomarius; Thomas Roth-Berghofer (Hrsg.). KI 2008: Advances in Artificial Intelligence. German Conference on Artificial Intelligence (KI), September 23-26, Kaiserslautern, Germany, Pages 316-323, Lecture Notes in Artificial Intelligence (LNAI), Vol. 5243, Springer, 2008.

2006

2005

2004

2003

2002

2001

2000

  • Elisabeth Andre; Martin Klesen; Patrick Gebhard; Steve Allen; Thomas Rist
    Integrating Models of Personality and Emotions into Lifelike Characters.
    In: Ana Paiva (Hrsg.). Affective Interactions: Towards a New Generation of Computer Interfaces. Human Computer Interaction International Conferences (HCII), Pages 150-165, Lecture Notes in Computer Science (LNCS), Vol. 1814, ISBN 978-3-540-41520-6, Springer, Berlin, Heidelberg, 2000.