[Rock-dev] RigidBodyState - Uncertainty and Composition
Javier Hidalgo Carrió
javier.hidalgo_carrio at dfki.de
Tue Oct 23 16:22:43 CEST 2012
Hello,
RigidBodyState can represent frames or rigid motions and nowadays I
don't see the capabilities to make rigid bodies compositions.
This is : rbsTfResult = rbsTf1 * rbsTf2
The key issue is handling the uncertainty specially in rotation which
will act as a nonlinear transformation on the probability distribution.
I want to extend RigidBodyState class, adding composition of Rigid
Bodies States as operator *
using the already implemented solution of envire
(TransformWithUncertainty class) which handles this as a first order
approximation of Jacobians which perfectly maps to the covariance
matrices of the existing class.
Comments/suggestions?
Javier
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