[Rock-dev] vizkit3d: fixing interpretation of transformer configuration
Leif Christensen
leif.christensen at dfki.de
Wed May 21 10:35:49 CEST 2014
Am 21.05.2014 10:27, schrieb Alexander Duda:
> The defined transformation T describes the transformation to convert
> samples taken in a body coordinate system to a world coordinate system.
> This is also the reason for its name body_in_world:
> points_in_body*body_in_world=points_in_world
If we are talking about Transformation Matrices and points, it should
imho be
body_in_world*points_in_body = points_in_world
since we are talking about a Matrix-Vector-Produkt.
LG,
Leif
--
Leif Christensen
DFKI Bremen
Robotics Innovation Center
Robert-Hooke-Straße 5
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Fax: +49 (0)421 17845-4150
E-Mail: leif.christensen at dfki.de
Weitere Informationen: http://www.dfki.de/robotik
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