Projects
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Feasibility Study: Sign Language Avatars for The WebWe are currently conducting a feasibility study for the Bundesministerium für Arbeit und Soziales (German ministry for labour and social welfare) to explore the potential of avatars for (semi)automatic sign language translation. Apart from surveying existing work we will conduct structured expert interviews and empirical tests to find out the practical limits of avatar-based sign language communication. |
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Multitouch Puppetry: Creating coordinated 3D motion for an articulated armControlling a high-dimensional structure like a 3D humanoid skeleton is a challenging task. Intuitive interfaces that allow non-experts to perform character animation with standard input devices would open up many possibilities. Therefore, we propose a novel multitouch interface for simultaneously controlling the many degrees of freedom of a human arm. We combine standard multitouch techniques and a morph map into a bimanual interface, and evaluate this interface in a three-layered user study with repeated interactions. For further informations please visit the Multitouch Puppetry page on the EMBOTS Projects website. |
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Annotation of Human Gesture using 3D Skeleton ControlsThe manual transcription of human gesture behavior from video for linguistic analysis is a work-intensive process that results in a rather coarse description of the original motion. We present a novel approach for transcribing gestural movements: by overlaying an articulated 3D skeleton onto the video frame(s) the human coder can replicate original motions on a pose-by-pose basis by manipulating the skeleton. Our tool is integrated in the ANVIL tool so that both symbolic interval data and 3D pose data can be entered in a single tool. For further informations please visit the GAnTool page on the EMBOTS Projects website. |
