The Object Memory Model (OMM) and the corresponding tools were presented at the following events.
Using label technology, a physical object may be employed to build a continuously growing data collection, which can, for instance, be exploited for product quality monitoring and lifecycle management. Along the object’s lifecycle, queries to such a collection may stay quite similar, e.g., “get unusual observations”. However, expectations to a “good” answer may change, as with time different entities will come into contact with the object. This article reports on work in progress concerning a framework for collecting data concerning things, which aims at 1) decoupling logic employed for interpreting such a collection from processing hardware and 2) using the collection itself for transporting such logic. Main contributions include an approach to hardware-abstraction of processing logic at the object or remote, and an app store for retrieving interpretation and presentation logic.
The Internet of Things connects digital information sources with physical objects - which transforms an artifact from being a passive object into a ‘thing’ that may link to data, store data and even offer data to users. Digital Object Memories (DOMe) comprise hardware and software components, which together provide an open and universal platform for capturing, associating, and interacting with the digital information of connected objects - including storage, documentation and provision of information concerning actions an object is or might be involved in. DOMe-IoT will continue an established workshop series on digital object memories. In 2012, its focus is on research issues related to agency and digital object memories. Things will be enabled to make suggestions and propositions to human users - which implies that an object may have a level of agency. The latter concept is a striking possibility that may change the way that we further relate to objects.
Advances in embedded systems and mobile devices enable physical objects to take over an active
role in processes involving humans and machines. Using sensing, processing, and communication
facilities, such objects may be connected with virtual representations of themselves and related
digital services – and thus become a building block of so-called Cyber-Physical Systems.
This tutorial addresses a selected aspect of this vision – a virtual representation of a physical object, which comprises not only the object's current state, but also information that eventually produced that state – a so-called "Object Memory" (OM).
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