Head of the Research Department Embedded Intelligence

Prof. Dr. Paul Lukowicz

  • Address (Kaiserslautern)
    Hauptgebäude
    Trippstadter Straße 122
    D-67663 Kaiserslautern

Prof. Dr. Paul Lukowicz

Publications

Sizhen Bian, Vitor Fortes Rey, Peter Hevesi, Paul Lukowicz

In: IEEE International Conference on Pervasive Computing and Communications. IEEE International Conference on Pervasive Computing and Communications (PerCom-2019) 17th March 11-15 Kyoto Japan Pages 136-145 ISBN 978-1-5386-9148-9 IEEE 4/2019.

To the publication
Sizhen Bian, Vitor Fortes Rey, Junaid Younas, Paul Lukowicz

In: IEEE International Conference on Pervasive Computing and Communications. IEEE International Conference on Pervasive Computing and Communications (PerCom-2019) March 11-15 Kyoto Japan IEEE 2019.

To the publication

Profile

Personal Information

Biography

Prof. Dr. Paul Lukowicz (born in 1967) has been Scientific Director and Head of the Research Unit “Embedded Intelligence” at the German Research Center for Artificial Intelligence (DFKI) in Kaiserslautern since 2011.

Paul Lukowicz studied computer science (Dipl. Inform.) and physics (Dipl. Phys.) at the University of Karlsruhe, where he received his PhD in 1999 on opto-electronic computer architectures. During his subsequent work at ETH Zurich, he established the Wearable Computer Group at the Institute of Electronics between 1999 and 2004. In October 2003 he was appointed Professor of Computer Science at the Private University for Health Sciences, Medical Informatics and Technology in Hall in Tyrol (UMIT). Three years later he accepted an appointment at the University of Passau, where he headed the Chair of Applied Computer Science with a focus on Embedded Systems and Pervasive Computing. In 2011 Paul Lukowicz accepted the call to the TU Kaiserslautern and since then he has been head of the newly founded research area “Embedded Intelligence” at DFKI. Since 2014 he also manages the DFKI SmartCity Living Lab.

His research focuses on cyber-physical systems, pervasive computing and social interactive systems.

Projects

AI4EU


A European AI On Demand Platform and Ecosystem

AI4EU is the European Union’s landmark Artificial Intelligence project, which seeks to develop a European AI ecosystem, bringing together the knowledge, algorithms, tools and resources available and...

AI4EU

HeadSense


Adaptive, Multimodal Sensing with Unobtrusive Head Mounted Devices

Complex head/face-based devices will become increasingly suitable for use in everyday situations in the future due to a combination of changing consumer attitudes and technical progress. The...

ConWearDi


Digitalisierung von Baudienstleistungen und -prozessen mit Industrie 4.0 Technologien - Construction - Wearables - Digitization

In the construction and energy sectors, there is a great need to catch up in terms of digitisation. While in the field of planning in the construction industry digitisation with the support of...

ConWearDi

gLabAssist


Smartglasses as assistance system for university laboratory internships in the natural and engineering sciences

Around 2.8 million students were enrolled at German universities in the 2016/17 winter semester – a new record. Digital teaching and learning formats are already being used in many courses of studies....

Be-greifen


Comprehensible, interactive experiments: practice and theory in the MINT study

The project is funded by the Federal Ministry of Education and Research (BMBF). Combine tangible, manipulatable objects (“tangibles”) with advanced technologies (“Augmented Reality”) to develop new,...

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German Research Center for Artificial Intelligence
Deutsches Forschungszentrum für Künstliche Intelligenz