Skip to main content Skip to main navigation


Zeige Ergebnisse 21 bis 30 von 171
  1. Mathias Bauer; Dietmar Dengler; Gabriele Paul

    Programming by Demonstration for Information Agents

    In: Communications of the ACM (CACM), Vol. 43, No. 3, Pages 98-103, 2000.

  2. Elisabeth Andre; Martin Klesen

    Puppet - Ein virtuelles Puppentheater

    In: KI - Künstliche Intelligenz, German Journal on Artificial Intelligence - Organ des Fachbereiches "Künstliche Intelligenz" der Gesellschaft für …

  3. Norbert Reithinger; Ralf Engel

    Robust Content Extraction for Translation and Dialog Processing. Modeling Negotiation Dialogs

    In: Wolfgang Wahlster (Hrsg.). Verbmobil: Foundations of Speech-to-Speech Translation. Pages 430-439, 2000.

  4. Anthony Jameson; J. J. Beumer; R. . Waterham

    Screen orientation: A matter of how you look at it - Alternative screen design to improve computer accessibility for blind persons.

    In: Proceedings of the 2000 International Conference on Computers Helping People with Special Needs, Karlsruhe, Germany. International Conference on …

  5. Jan Alexandersson; Paul Heisterkamp

    Some Notes on the Complexity of Dialogues

    In: Laila Dybkjaer, Koiti Hasida and David Traum (eds.) Proceedings of the ACL 2000 Workshop 1st SIGdial Workshop on Discourse and Dialogue , Hong …

  6. Norbert Reithinger; Michael Kipp; Ralf Engel; Jan Alexandersson

    Summarizing Multilingual Spoken Negotiation Dialogues

    In: Proceedings of ACl-2000, 2000, Pages 310-317. American Conference Institute Conferences (ACI), 2000.

  7. The application of HPSG-to-TAG compilation techniques

    In: Wolfgang Wahlster (Hrsg.). Verbmobil: Foundations of Speech-To-Speech Translation. 2000.

  8. Elisabeth Andre; Thomas Rist; Susanne van Mulken; Martin Klesen; Stephan Baldes

    The Automated Design of Believable Dialogues for Animated Presentation Teams

    In: Justine Cassell; Joseph Sullivan; Scott Prevost; Elizabeth Churchill (Hrsg.). Embodied Conversational Agents. Chapter 8, Pages 220-255, ISBN …

  9. Martin Klesen; Janek Szatkowski; Niels Lehmann

    The Black Sheep - Interactive Improvisation in a 3D Virtual World

    In: Proc. of the i3 Annual Conference. i3 Annual Conference, 2000.