Patrick Gebhard

Head of the Affective Computing Group

Campus D3 2, room 0.12

patrick.gebhard@dfki.de

+49 681 85775 3001

affective.dfki.de

He is a principal researcher at the Cognitive Assistants department and a Research Fellow at DFKI Saarbrücken. Since 2007, he is the head of the Affective Computing Group.

His scientific career began in 1992 with the study of computer science and physics at Saarland University. He received his diploma in computer science in 1999. At the end of 2007, he received his doctoral degree (PhD) in computer science from Saarland University. Since then, he has been offering seminars and lectures on topics in the field of Affective Computing at the Saarland Informatics Campus. In November 2020 he was appointed as a DFKI Research Fellow.

Research interests:

  • Computationally Modelling of Affect and internal Processes
  • Medical User Modelling
  • Socially Interactive Agents for Diagnostics and Therapeutic Assistance
  • Affective Computing
  • Human-Computer Interaction
  • Social Training and Learning

Research

Summary

Since 1999 Patrick Gebhard has been researching computational models of human affect and its components. His research focuses on human emotional intelligence and its employment for human-computer interaction. He acquired long-term experience evaluating, representing, simulating, and human-like displays of emotion using interactive agents. First, he started with simulating emotions for the creation of believable agent behavior in interactive human-agent systems. The need for human empathy in such systems motivated him to extend his expertise to model human emotions since 2011 computationally. For this research, the starting point is the computational processing of physiological, nonverbal, and verbal signals. He further adapts psychological theories of emotions to simulate human emotions and their regulation to enable a human-like interaction with computer systems and evaluate socio-emotional interactive human-agent systems for training and therapeutic assistance. This research is conducted in several national and international projects to extend socially interactive agents (SIA) with social-emotional behavior and user models to achieve higher levels of empathy, efficiency, and acceptance of such systems.

Projects

The Affective Computing Group project overview describes ongoing and past projects.

Tools

His research group focuses on creating and evaluating computational adaptations of cognitive models and their exploitation for SIAs, such as 1) creating believable interactive behavior and 2) letting SIAs adapt to users empathically using a user affect model. Within that scope, two internationally highly recognized research tools are offered and continuously maintained to meet current requirements and standards:

1. A Layered Model of Affect (ALMA) is the first real-time computational model that integrates the three affect types, emotion, mood, and personality, and various influential aspects on each other, all based on psychological theories and findings. ALMA was first published in 2005 at the international conference on Autonomous Agents and Multiagent Systems (AAMAS ’05).

2. VisualSceneMaker (VSM) is the first visual programming tool that allows modeling and evaluating parallel interruptive behavior of SIAs featuring separation of content and narrative flow. Since its first implementation, SceneMaker, in 2003, it gets improved continuously to meet interdisciplinary requirements (e.g., from psychology). SceneMaker was first published in 2003 at the second international joint conference on Autonomous agents and multiagent systems (AAMAS ’03). VSM is built upon the research tool SceneMaker introducing concurrency and specific history structures as key concepts to facilitate (1) structured interactive behavior definition, (2) multiple character modeling, (3) extensions to existing applications, and (4) evaluation of systems with socially interactive agents. The integrated authoring and execution environment allows action visualization and run-time modification to support a rapid prototyping style. VSM was first published in 2011 in the Journal on Multimodal User Interfaces 6, 3-11 (2012).

Publications

2023

Lavit Nicora, M., Beyrod, S., Tsovaltzi, D., Nunnari, F., Gebhard, P., & Malosio, M. (2023). Towards social embodied cobots: The integration of an industrial cobot with a social virtual agent. ArXiv e-Prints, arXiv–2301.

BibTeX
@article{lavit-et-al-23,
  author = {Lavit Nicora, Matteo and Beyrod, Sebastian and Tsovaltzi, Dimitra and Nunnari, Fabrizio and Gebhard, Patrick and Malosio, Matteo},
  date-added = {2023-03-31 17:53:59 +0200},
  date-modified = {2023-03-31 17:54:15 +0200},
  journal = {arXiv e-prints},
  pages = {arXiv--2301},
  title = {Towards social embodied cobots: The integration of an industrial cobot with a social virtual agent},
  year = {2023}
}

2022

Arora, R., Nicora, M. L., Prajod, P., Panzeri, D., André, E., Gebhard, P., & Malosio, M. (2022). Employing Socially Interactive Agents for Robotic Neurorehabilitation Training. ArXiv Preprint ArXiv:2206.01587.

BibTeX
@article{arora-et-al-22,
  author = {Arora, Rhythm and Nicora, Matteo Lavit and Prajod, Pooja and Panzeri, Daniele and Andr{\'e}, Elisabeth and Gebhard, Patrick and Malosio, Matteo},
  date-added = {2023-03-31 18:10:58 +0200},
  date-modified = {2023-03-31 18:11:10 +0200},
  journal = {arXiv preprint arXiv:2206.01587},
  title = {Employing Socially Interactive Agents for Robotic Neurorehabilitation Training},
  year = {2022}
}

Heimerl, A., Mertes, S., Schneeberger, T., Baur, T., Liu, A., Becker, L., Rohleder, N., Gebhard, P., & André, E. (2022). ”GAN I hire you?” –A System for Personalized Virtual Job Interview Training. ArXiv Preprint ArXiv:2206.03869.

BibTeX
@article{heimerl-el-al-22b,
  author = {Heimerl, Alexander and Mertes, Silvan and Schneeberger, Tanja and Baur, Tobias and Liu, Ailin and Becker, Linda and Rohleder, Nicolas and Gebhard, Patrick and Andr{\'e}, Elisabeth},
  date-added = {2023-03-31 18:08:04 +0200},
  date-modified = {2023-03-31 18:09:41 +0200},
  journal = {arXiv preprint arXiv:2206.03869},
  title = {''GAN I hire you?'' --A System for Personalized Virtual Job Interview Training},
  year = {2022}
}

Bernhard, L., Nunnari, F., Unger, A., Bauerdiek, J., Dold, C., Hauck, M., Stricker, A., Baur, T., Heimerl, A., André, E., & others. (2022). Towards Automated Sign Language Production: A Pipeline for Creating Inclusive Virtual Humans. Proceedings of the 15th International Conference on PErvasive Technologies Related to Assistive Environments, 260–268.

BibTeX
@inproceedings{bernhard-et-al-22,
  author = {Bernhard, Lucas and Nunnari, Fabrizio and Unger, Amelie and Bauerdiek, Judith and Dold, Christian and Hauck, Marcel and Stricker, Alexander and Baur, Tobias and Heimerl, Alexander and Andr{\'e}, Elisabeth and others},
  booktitle = {Proceedings of the 15th International Conference on PErvasive Technologies Related to Assistive Environments},
  date-added = {2023-03-31 18:07:19 +0200},
  date-modified = {2023-03-31 18:07:30 +0200},
  pages = {260--268},
  title = {Towards Automated Sign Language Production: A Pipeline for Creating Inclusive Virtual Humans},
  year = {2022}
}

Heimerl, A., Mertes, S., Schneeberger, T., Baur, T., Liu, A., Becker, L., Rohleder, N., Gebhard, P., & André, E. (2022). Generating Personalized Behavioral Feedback for a Virtual Job Interview Training System Through Adversarial Learning. Artificial Intelligence in Education: 23rd International Conference, AIED 2022, Durham, UK, July 27–31, 2022, Proceedings, Part I, 679–684.

BibTeX
@inproceedings{heimerl-et-al-22,
  author = {Heimerl, Alexander and Mertes, Silvan and Schneeberger, Tanja and Baur, Tobias and Liu, Ailin and Becker, Linda and Rohleder, Nicolas and Gebhard, Patrick and Andr{\'e}, Elisabeth},
  booktitle = {Artificial Intelligence in Education: 23rd International Conference, AIED 2022, Durham, UK, July 27--31, 2022, Proceedings, Part I},
  date-added = {2023-03-31 18:04:11 +0200},
  date-modified = {2023-03-31 18:04:24 +0200},
  organization = {Springer},
  pages = {679--684},
  title = {Generating Personalized Behavioral Feedback for a Virtual Job Interview Training System Through Adversarial Learning},
  year = {2022}
}

Müller, P., Dietz, M., Schiller, D., Thomas, D., Lindsay, H., Gebhard, P., André, E., & Bulling, A. (2022). MultiMediate’22: Backchannel Detection and Agreement Estimation in Group Interactions. Proceedings of the 30th ACM International Conference on Multimedia, 7109–7114.

BibTeX
@inproceedings{muller-el-al-22,
  author = {M{\"u}ller, Philipp and Dietz, Michael and Schiller, Dominik and Thomas, Dominike and Lindsay, Hali and Gebhard, Patrick and Andr{\'e}, Elisabeth and Bulling, Andreas},
  booktitle = {Proceedings of the 30th ACM International Conference on Multimedia},
  date-added = {2023-03-31 17:58:17 +0200},
  date-modified = {2023-03-31 17:58:29 +0200},
  pages = {7109--7114},
  title = {MultiMediate'22: Backchannel Detection and Agreement Estimation in Group Interactions},
  year = {2022}
}

Gebhard, P., Tsovaltzi, D., Schneeberger, T., & Nunnari, F. (2022). Serious games with SIAs. In The Handbook on Socially Interactive Agents: 20 years of Research on Embodied Conversational Agents, Intelligent Virtual Agents, and Social Robotics Volume 2: Interactivity, Platforms, Application (pp. 527–546).

BibTeX
@incollection{gebhard-et-al-22,
  author = {Gebhard, Patrick and Tsovaltzi, Dimitra and Schneeberger, Tanja and Nunnari, Fabrizio},
  booktitle = {The Handbook on Socially Interactive Agents: 20 years of Research on Embodied Conversational Agents, Intelligent Virtual Agents, and Social Robotics Volume 2: Interactivity, Platforms, Application},
  date-added = {2023-03-31 17:56:30 +0200},
  date-modified = {2023-03-31 17:56:44 +0200},
  pages = {527--546},
  title = {Serious games with SIAs},
  year = {2022}
}

2021

Gebhard, P., Aylett, R., Higashinaka, R., Jokinen, K., Tanaka, H., & Yoshino, K. (2021). Modeling trust and empathy for socially interactive robots. Multimodal Agents for Ageing and Multicultural Societies: Communications of NII Shonan Meetings, 21–60.

BibTeX
@inproceedings{gebhard-et-al-21,
  author = {Gebhard, Patrick and Aylett, Ruth and Higashinaka, Ryuichiro and Jokinen, Kristiina and Tanaka, Hiroki and Yoshino, Koichiro},
  booktitle = {Multimodal Agents for Ageing and Multicultural Societies: Communications of NII Shonan Meetings},
  date-added = {2023-03-30 18:49:33 +0200},
  date-modified = {2023-03-30 18:49:50 +0200},
  organization = {Springer},
  pages = {21--60},
  title = {Modeling trust and empathy for socially interactive robots},
  year = {2021}
}

Nicora, M. L., André, E., Berkmans, D., Carissoli, C., D’Orazio, T., Delle Fave, A., Gebhard, P., Marani, R., Mira, R. M., Negri, L., & others. (2021). A human-driven control architecture for promoting good mental health in collaborative robot scenarios. 2021 30th IEEE International Conference on Robot & Human Interactive Communication (RO-MAN), 285–291.

BibTeX
@inproceedings{nicora-et-al-21,
  author = {Nicora, Matteo Lavit and Andr{\'e}, Elisabeth and Berkmans, Daniel and Carissoli, Claudia and D'Orazio, Tiziana and Delle Fave, Antonella and Gebhard, Patrick and Marani, Roberto and Mira, Robert Mihai and Negri, Luca and others},
  booktitle = {2021 30th IEEE International Conference on Robot \& Human Interactive Communication (RO-MAN)},
  date-added = {2023-03-31 18:17:11 +0200},
  date-modified = {2023-03-31 18:17:27 +0200},
  organization = {IEEE},
  pages = {285--291},
  title = {A human-driven control architecture for promoting good mental health in collaborative robot scenarios},
  year = {2021}
}

Hladky, M., Schneeberger, T., & Gebhard, P. (2021). Understanding Shame Signals: Functions of Smile and Laughter in the Context of Shame. 2021 9th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW), 01–07.

BibTeX
@inproceedings{hladky-et-al2,
  author = {Hladky, Mirella and Schneeberger, Tanja and Gebhard, Patrick},
  booktitle = {2021 9th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW)},
  date-added = {2023-03-31 18:16:00 +0200},
  date-modified = {2023-03-31 18:16:22 +0200},
  organization = {IEEE},
  pages = {01--07},
  title = {Understanding Shame Signals: Functions of Smile and Laughter in the Context of Shame},
  year = {2021}
}

Schneeberger, T., Hladkỳ, M., Thurner, A.-K., Volkert, J., Heimerl, A., Baur, T., André, E., & Gebhard, P. (2021). Towards a deeper modeling of emotions: The Deep method and its application on shame. 2021 9th International Conference on Affective Computing and Intelligent Interaction (ACII), 1–8.

BibTeX
@inproceedings{schneeberger-et-al-21b,
  author = {Schneeberger, Tanja and Hladk{\`y}, Mirella and Thurner, Ann-Kristin and Volkert, Jana and Heimerl, Alexander and Baur, Tobias and Andr{\'e}, Elisabeth and Gebhard, Patrick},
  booktitle = {2021 9th International Conference on Affective Computing and Intelligent Interaction (ACII)},
  date-added = {2023-03-31 18:15:12 +0200},
  date-modified = {2023-03-31 18:15:28 +0200},
  organization = {IEEE},
  pages = {1--8},
  title = {Towards a deeper modeling of emotions: The Deep method and its application on shame},
  year = {2021}
}

Wessler, J., Schneeberger, T., Hilpert, B., Alles, A., & Gebhard, P. (2021). Empirical research in affective computing: an analysis of research practices and recommendations. 2021 9th International Conference on Affective Computing and Intelligent Interaction (ACII), 1–8.

BibTeX
@inproceedings{wessleret-al-21,
  author = {Wessler, Janet and Schneeberger, Tanja and Hilpert, Bernhard and Alles, Alexandra and Gebhard, Patrick},
  booktitle = {2021 9th International Conference on Affective Computing and Intelligent Interaction (ACII)},
  date-added = {2023-03-31 18:14:29 +0200},
  date-modified = {2023-03-31 18:14:40 +0200},
  organization = {IEEE},
  pages = {1--8},
  title = {Empirical research in affective computing: an analysis of research practices and recommendations},
  year = {2021}
}

Chehayeb, L., Tsovaltzi, D., Arora, R., & Gebhard, P. (2021). Individual Differences and the Function of Emotions in Socio-Emotional and Cognitive Conflict: If an Agent Shames you, will you still be Bored? 2021 9th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW), 1–8.

BibTeX
@inproceedings{chehayeb-et-al-21,
  author = {Chehayeb, Lara and Tsovaltzi, Dimitra and Arora, Rhythm and Gebhard, Patrick},
  booktitle = {2021 9th International Conference on Affective Computing and Intelligent Interaction Workshops and Demos (ACIIW)},
  date-added = {2023-03-31 18:13:47 +0200},
  date-modified = {2023-03-31 18:13:57 +0200},
  organization = {IEEE},
  pages = {1--8},
  title = {Individual Differences and the Function of Emotions in Socio-Emotional and Cognitive Conflict: If an Agent Shames you, will you still be Bored?},
  year = {2021}
}

Müller, P., Dietz, M., Schiller, D., Thomas, D., Zhang, G., Gebhard, P., André, E., & Bulling, A. (2021). Multimediate: Multi-modal group behaviour analysis for artificial mediation. Proceedings of the 29th ACM International Conference on Multimedia, 4878–4882.

BibTeX
@inproceedings{muller-et-al-21,
  author = {M{\"u}ller, Philipp and Dietz, Michael and Schiller, Dominik and Thomas, Dominike and Zhang, Guanhua and Gebhard, Patrick and Andr{\'e}, Elisabeth and Bulling, Andreas},
  booktitle = {Proceedings of the 29th ACM International Conference on Multimedia},
  date-added = {2023-03-31 18:12:49 +0200},
  date-modified = {2023-03-31 18:13:02 +0200},
  pages = {4878--4882},
  title = {Multimediate: Multi-modal group behaviour analysis for artificial mediation},
  year = {2021}
}

Schneeberger, T., Aly, F. A., Don, D. W., Gies, K., Zeimer, Z., Nunnari, F., & Gebhard, P. (2021). Influence of movement energy and affect priming on the perception of virtual characters extroversion and mood. Companion Publication of the 2021 International Conference on Multimodal Interaction, 211–219.

BibTeX
@inproceedings{schneeberger-et-al-21,
  author = {Schneeberger, Tanja and Aly, Fatima Ayman and Don, Daksitha Withanage and Gies, Katharina and Zeimer, Zita and Nunnari, Fabrizio and Gebhard, Patrick},
  booktitle = {Companion Publication of the 2021 International Conference on Multimodal Interaction},
  date-added = {2023-03-31 18:11:57 +0200},
  date-modified = {2023-03-31 18:12:16 +0200},
  pages = {211--219},
  title = {Influence of movement energy and affect priming on the perception of virtual characters extroversion and mood},
  year = {2021}
}

Hilpert, B., Gebhard, P., & Schneeberger, T. (2021). Employing Virtual Agents for Building Trust in Driving Automation: A Qualitative Pilot Study. Workshop on Robo-Identity: Artificial Identity and Multi Embodiment at the 16th International Conference on Human-Robot Interaction (HRI’21).

BibTeX
@inproceedings{hilpert-et-al-21,
  author = {Hilpert, Bernhard and Gebhard, P and Schneeberger, T},
  booktitle = {Workshop on Robo-Identity: Artificial identity and multi embodiment at the 16th International Conference on Human-Robot Interaction (HRI'21)},
  date-added = {2023-03-30 18:59:59 +0200},
  date-modified = {2023-03-30 19:00:11 +0200},
  title = {Employing Virtual Agents for Building Trust in Driving Automation: A Qualitative Pilot Study},
  year = {2021}
}

Nunnari, F., Bauerdiek, J., Bernhard, L., España-Bonet, C., Jäger, C., Unger, A., Waldow, K., Wecker, S., André, E., Busemann, S., & others. (2021). AVASAG: A German sign language translation system for public services (short paper). Proceedings of the 1st International Workshop on Automatic Translation for Signed and Spoken Languages (AT4SSL), 43–48.

BibTeX
@inproceedings{nunnari-et-al-21,
  author = {Nunnari, Fabrizio and Bauerdiek, Judith and Bernhard, Lucas and Espa{\~n}a-Bonet, Cristina and J{\"a}ger, Corinna and Unger, Amelie and Waldow, Kristoffer and Wecker, Sonja and Andr{\'e}, Elisabeth and Busemann, Stephan and others},
  booktitle = {Proceedings of the 1st International Workshop on Automatic Translation for Signed and Spoken Languages (AT4SSL)},
  date-added = {2023-03-30 18:58:48 +0200},
  date-modified = {2023-03-30 18:58:57 +0200},
  pages = {43--48},
  title = {AVASAG: A German sign language translation system for public services (short paper)},
  year = {2021}
}

Muscholl, N., Klusch, M., Gebhard, P., & Schneeberger, T. (2021). EMIDAS: explainable social interaction-based pedestrian intention detection across street. Proceedings of the 36th Annual ACM Symposium on Applied Computing, 107–115.

BibTeX
@inproceedings{muscholl-et-al-21,
  author = {Muscholl, Nora and Klusch, Matthias and Gebhard, Patrick and Schneeberger, Tanja},
  booktitle = {Proceedings of the 36th Annual ACM Symposium on Applied Computing},
  date-added = {2023-03-31 18:20:07 +0200},
  date-modified = {2023-03-31 18:20:16 +0200},
  pages = {107--115},
  title = {EMIDAS: explainable social interaction-based pedestrian intention detection across street},
  year = {2021}
}

2020

Schneeberger, T., Sauerwein, N., Anglet, M. S., & Gebhard, P. (2020). Developing a Social Biofeedback Training System for Stress Management Training. Companion Publication of the 2020 International Conference on Multimodal Interaction, 472–476.

BibTeX
@inproceedings{schneeberger-et-al-20,
  address = {New York, NY, USA},
  author = {Schneeberger, Tanja and Sauerwein, Naomi and Anglet, Manuel S. and Gebhard, Patrick},
  booktitle = {Companion Publication of the 2020 International Conference on Multimodal Interaction},
  date-added = {2021-02-11 17:13:30 +0100},
  date-modified = {2021-02-11 17:13:49 +0100},
  keywords = {heart rate variability, biofeedback, social agents, stress management training},
  location = {Virtual Event, Netherlands},
  numpages = {5},
  pages = {472--476},
  publisher = {Association for Computing Machinery},
  series = {ICMI '20 Companion},
  title = {Developing a Social Biofeedback Training System for Stress Management Training},
  year = {2020},
  bdsk-url-1 = {https://doi.org/10.1145/3395035.3425222}
}

Muscholl, N., Poibrenski, A., Klusch, M., & Gebhard, P. (2020). SIMP3: Social Interaction-Based Multi-Pedestrian Path Prediction By Self-Driving Cars. 2020 IEEE Symposium Series on Computational Intelligence (SSCI), 2731–2738.

BibTeX
@inproceedings{muscholl-et-al-20,
  author = {{Muscholl}, N. and {Poibrenski}, A. and {Klusch}, M. and {Gebhard}, P.},
  booktitle = {2020 IEEE Symposium Series on Computational Intelligence (SSCI)},
  date-added = {2021-02-11 17:10:36 +0100},
  date-modified = {2021-02-11 17:11:33 +0100},
  pages = {2731-2738},
  title = {SIMP3: Social Interaction-Based Multi-Pedestrian Path Prediction By Self-Driving Cars},
  year = {2020},
  bdsk-url-1 = {https://doi.org/10.1109/SSCI47803.2020.9308130}
}

until 2019

Schneeberger, T., Gebhard, P., Baur, T., & André, E. (2019). PARLEY: A Transparent Virtual Social Agent Training Interface. Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 35–36. https://doi.org/10.1145/3308557.3308674

BibTeX
@inproceedings{schneeberger-et-al-19c,
  address = {New York, NY, USA},
  author = {Schneeberger, Tanja and Gebhard, Patrick and Baur, Tobias and Andr\'{e}, Elisabeth},
  booktitle = {Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion},
  date-added = {2021-02-11 17:17:36 +0100},
  date-modified = {2021-02-11 17:17:58 +0100},
  doi = {10.1145/3308557.3308674},
  isbn = {9781450366731},
  keywords = {virtual agents, social training system, explainable AI},
  location = {Marina del Ray, California},
  numpages = {2},
  pages = {35--36},
  publisher = {Association for Computing Machinery},
  series = {IUI '19},
  title = {PARLEY: A Transparent Virtual Social Agent Training Interface},
  year = {2019},
  bdsk-url-1 = {https://doi.org/10.1145/3308557.3308674}
}

Gebhard, P., Schneeberger, T., Dietz, M., André, E., & Bajwa, N. ul H. (2019). Designing a Mobile Social and Vocational Reintegration Assistant for Burn-out Outpatient Treatment. Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 13–15.

BibTeX
@inproceedings{gebhard-et-al-19b,
  address = {New York, NY, USA},
  author = {Gebhard, Patrick and Schneeberger, Tanja and Dietz, Michael and Andr\'{e}, Elisabeth and Bajwa, Nida ul Habib},
  booktitle = {Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents},
  date-added = {2020-06-24 09:04:34 +0200},
  date-modified = {2020-06-24 09:04:34 +0200},
  keywords = {application in health, real-time integrated system},
  location = {Paris, France},
  numpages = {3},
  pages = {13--15},
  publisher = {Association for Computing Machinery},
  series = {IVA '19},
  title = {Designing a Mobile Social and Vocational Reintegration Assistant for Burn-out Outpatient Treatment},
  year = {2019},
  bdsk-url-1 = {https://doi.org/10.1145/3308532.3329460}
}

Schneeberger, T., Ehrhardt, S., Anglet, M. S., & Gebhard, P. (2019). Would you Follow my Instructions if I was not Human? Examining Obedience towards Virtual Agents. 2019 8th International Conference on Affective Computing and Intelligent Interaction (ACII), 1–7.

BibTeX
@inproceedings{schneeberger-et-al-19b,
  author = {{Schneeberger}, T. and {Ehrhardt}, S. and {Anglet}, M. S. and {Gebhard}, P.},
  booktitle = {2019 8th International Conference on Affective Computing and Intelligent Interaction (ACII)},
  date-added = {2021-02-11 17:15:02 +0100},
  date-modified = {2021-02-11 17:15:25 +0100},
  pages = {1-7},
  title = {Would you Follow my Instructions if I was not Human? Examining Obedience towards Virtual Agents},
  year = {2019},
  bdsk-url-1 = {https://doi.org/10.1109/ACII.2019.8925501}
}

Schneeberger, T., Hirsch, A., König, C., & Gebhard, P. (2019). Impact of Virtual Environment Design on the Assessment of Virtual Agents. Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 148–150.

BibTeX
@inproceedings{scneeberger-et-al-19c,
  address = {New York, NY, USA},
  author = {Schneeberger, Tanja and Hirsch, Anke and K\"{o}nig, Cornelius and Gebhard, Patrick},
  booktitle = {Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents},
  date-added = {2021-02-11 17:16:18 +0100},
  date-modified = {2021-02-11 17:16:37 +0100},
  keywords = {design in virtual environment, wall color, lighting, assessment of virtual agents},
  location = {Paris, France},
  numpages = {3},
  pages = {148--150},
  publisher = {Association for Computing Machinery},
  series = {IVA '19},
  title = {Impact of Virtual Environment Design on the Assessment of Virtual Agents},
  year = {2019},
  bdsk-url-1 = {https://doi.org/10.1145/3308532.3329455}
}

Schneeberger, T., Scholtes, M., Hilpert, B., Langer, M., & Gebhard, P. (2019). Can Social Agents elicit Shame as Humans do? 2019 8th International Conference on Affective Computing and Intelligent Interaction (ACII), 164–170.

BibTeX
@inproceedings{schneeberger-et-al-19,
  author = {Schneeberger, Tanja and Scholtes, Mirella and Hilpert, Bernhard and Langer, Markus and Gebhard, Patrick},
  booktitle = {2019 8th International Conference on Affective Computing and Intelligent Interaction (ACII)},
  date-added = {2020-06-22 16:19:31 +0200},
  date-modified = {2020-06-25 08:48:32 +0200},
  pages = {164-170},
  title = {Can Social Agents elicit Shame as Humans do?},
  year = {2019}
}

Gebhard, P., Schneeberger, T., Mehlmann, G., Baur, T., & André, E. (2019). Designing the Impression of Social Agents’ Real-Time Interruption Handling. Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents, 19–21.

BibTeX
@inproceedings{gebhard-et-al-19,
  address = {New York, NY, USA},
  author = {Gebhard, Patrick and Schneeberger, Tanja and Mehlmann, Gregor and Baur, Tobias and Andr\'{e}, Elisabeth},
  booktitle = {Proceedings of the 19th ACM International Conference on Intelligent Virtual Agents},
  date-added = {2020-06-19 17:18:39 +0200},
  date-modified = {2020-06-19 17:21:23 +0200},
  keywords = {evaluation methodologies and user studies, model of conversational behavior, verbal and nonverbal coordination},
  location = {Paris, France},
  numpages = {3},
  pages = {19--21},
  publisher = {Association for Computing Machinery},
  series = {IVA '19},
  title = {Designing the Impression of Social Agents' Real-Time Interruption Handling},
  year = {2019},
  bdsk-url-1 = {https://doi.org/10.1145/3308532.3329435}
}

Gebhard, P., Schneeberger, T., Baur, T., & André, E. (2018). MARSSI: Model of Appraisal, Regulation, and Social Signal Interpretation. Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems, 497–506.

BibTeX
@inproceedings{gebhard-et-al-18a,
  author = {Gebhard, Patrick and Schneeberger, Tanja and Baur, Tobias and Andr{\'e}, Elisabeth},
  booktitle = {Proceedings of the 17th International Conference on Autonomous Agents and MultiAgent Systems},
  date-added = {2020-06-19 16:24:20 +0200},
  date-modified = {2020-06-19 16:25:52 +0200},
  organization = {International Foundation for Autonomous Agents and Multiagent Systems},
  pages = {497--506},
  title = {MARSSI: Model of Appraisal, Regulation, and Social Signal Interpretation},
  year = {2018}
}

Gebhard, P., Schneeberger, T., André, E., Baur, T., Damian, I., Mehlmann, G., König, C., & Langer, M. (2018). Serious Games for Training Social Skills in Job Interviews. IEEE Transactions on Games, 11(4), 340–351.

BibTeX
@article{gebhard-et-al-19c,
  author = {Gebhard, Patrick and Schneeberger, Tanja and Andr{\'e}, Elisabeth and Baur, Tobias and Damian, Ionut and Mehlmann, Gregor and K{\"o}nig, Cornelius and Langer, Markus},
  date-added = {2020-06-19 16:51:13 +0200},
  date-modified = {2020-06-25 16:22:09 +0200},
  journal = {IEEE Transactions on Games},
  number = {4},
  pages = {340--351},
  publisher = {IEEE},
  title = {Serious Games for Training Social Skills in Job Interviews},
  volume = {11},
  year = {2018}
}

Langer, M., König, C. J., Gebhard, P., & André, E. (2016). Dear Computer, Teach Me Manners: Testing Virtual Employment Interview Training. International Journal of Selection and Assessment, 24(4), 312–323.

BibTeX
@article{langer-et-al-16,
  author = {Langer, Markus and K{\"o}nig, Cornelius J. and Gebhard, Patrick and Andr{\'e}, Elisabeth},
  date-added = {2020-06-22 16:21:55 +0200},
  date-modified = {2020-06-23 09:33:05 +0200},
  journal = {International Journal of Selection and Assessment},
  number = {4},
  pages = {312-323},
  title = {Dear Computer, Teach Me Manners: Testing Virtual Employment Interview Training},
  volume = {24},
  year = {2016},
  bdsk-url-1 = {https://onlinelibrary.wiley.com/doi/abs/10.1111/ijsa.12150},
  bdsk-url-2 = {https://doi.org/10.1111/ijsa.12150}
}

Baur, T., Mehlmann, G., Damian, I., Lingenfelser, F., Wagner, J., Lugrin, B., André, E., & Gebhard, P. (2015). Context-Aware Automated Analysis and Annotation of Social Human–Agent Interactions. ACM Trans. Interact. Intell. Syst., 5(2).

BibTeX
@article{baur-et-al-15,
  address = {New York, NY, USA},
  articleno = {11},
  author = {Baur, Tobias and Mehlmann, Gregor and Damian, Ionut and Lingenfelser, Florian and Wagner, Johannes and Lugrin, Birgit and Andr\'{e}, Elisabeth and Gebhard, Patrick},
  date-added = {2021-02-11 17:19:22 +0100},
  date-modified = {2021-02-11 17:19:41 +0100},
  issn = {2160-6455},
  issue_date = {July 2015},
  journal = {ACM Trans. Interact. Intell. Syst.},
  keywords = {Social cue recognition, serious games, interaction design, virtual job interviews, automated behavior analysis},
  month = jun,
  number = {2},
  numpages = {33},
  publisher = {Association for Computing Machinery},
  title = {Context-Aware Automated Analysis and Annotation of Social Human--Agent Interactions},
  volume = {5},
  year = {2015},
  bdsk-url-1 = {https://doi.org/10.1145/2764921}
}

Damian, I., Baur, T., Lugrin, B., Gebhard, P., Mehlmann, G., & André, E. (2015). Games are Better than Books: In-Situ Comparison of an Interactive Job Interview Game with Conventional Training. In C. Conati, N. Heffernan, A. Mitrovic, & M. F. Verdejo (Eds.), Artificial Intelligence in Education (pp. 84–94). Springer International Publishing.

BibTeX
@inproceedings{damian-et-al-15,
  address = {Cham},
  author = {Damian, Ionut and Baur, Tobias and Lugrin, Birgit and Gebhard, Patrick and Mehlmann, Gregor and Andr{\'e}, Elisabeth},
  booktitle = {Artificial Intelligence in Education},
  date-added = {2020-06-22 16:23:37 +0200},
  date-modified = {2020-06-23 09:36:48 +0200},
  editor = {Conati, Cristina and Heffernan, Neil and Mitrovic, Antonija and Verdejo, M. Felisa},
  pages = {84--94},
  publisher = {Springer International Publishing},
  title = {Games are Better than Books: In-Situ Comparison of an Interactive Job Interview Game with Conventional Training},
  year = {2015}
}

Mehlmann, G., Janowski, K., Baur, T., Häring, M., André, E., & Gebhard, P. (2014). Modeling gaze mechanisms for grounding in HRI. In T. S. et al. (Ed.), ECAI (pp. 1069–1070). The Authors and IOS Press.

BibTeX
@inproceedings{mehlmann-et-al-14b,
  author = {Mehlmann, Gregor and Janowski, Kathrin and Baur, Tobias and H{\"a}ring, Markus and Andr{\'e}, Elisabeth and Gebhard, Patrick},
  booktitle = {ECAI},
  date-added = {2021-02-11 17:22:26 +0100},
  date-modified = {2021-02-11 17:23:36 +0100},
  editor = {et al., T. Schaub},
  pages = {1069--1070},
  publisher = {The Authors and IOS Press},
  title = {Modeling gaze mechanisms for grounding in HRI},
  year = {2014}
}

Burkhardt, F., Becker-Asano, C., Begoli, E., Cowie, R., Fobe, G., Gebhard, P., Kazemzadeh, A., & Steiner, I. (2014). Application of EmotionML. Studientexte Zur Sprachkommunikation: Elektronische Sprachsignalverarbeitung 2014, 201–208.

BibTeX
@article{burkhardt-et-al-14,
  author = {Burkhardt, Felix and Becker-Asano, Christian and Begoli, Edmon and Cowie, Roddy and Fobe, Gerhard and Gebhard, Patrick and Kazemzadeh, Abe and Steiner, Ingmar},
  date-added = {2020-06-19 17:01:12 +0200},
  date-modified = {2020-06-19 17:02:30 +0200},
  journal = {Studientexte zur Sprachkommunikation: Elektronische Sprachsignalverarbeitung 2014},
  pages = {201--208},
  publisher = {TUDpress, Dresden},
  title = {Application of EmotionML},
  year = {2014}
}

Mehlmann, G., Häring, M., Janowski, K., Baur, T., Gebhard, P., & André, E. (2014). Exploring a Model of Gaze for Grounding in Multimodal HRI. Proceedings of the 16th International Conference on Multimodal Interaction, 247–254.

BibTeX
@inproceedings{mehlmann-et-al-14,
  address = {New York, NY, USA},
  author = {Mehlmann, Gregor and H\"{a}ring, Markus and Janowski, Kathrin and Baur, Tobias and Gebhard, Patrick and Andr\'{e}, Elisabeth},
  booktitle = {Proceedings of the 16th International Conference on Multimodal Interaction},
  date-added = {2020-06-22 15:51:39 +0200},
  date-modified = {2020-06-22 17:01:18 +0200},
  keywords = {human-robot interaction, multi-modal fusion, dialog modeling},
  location = {Istanbul, Turkey},
  numpages = {8},
  pages = {247--254},
  publisher = {Association for Computing Machinery},
  series = {ICMI '14},
  title = {Exploring a Model of Gaze for Grounding in Multimodal HRI},
  year = {2014},
  bdsk-url-1 = {https://doi.org/10.1145/2663204.2663275}
}

Gebhard, P., Baur, T., Damian, I., Mehlmann, G., Wagner, J., & André, E. (2014). Exploring Interaction Strategies for Virtual Characters to Induce Stress in Simulated Job Interviews. Proceedings of the 2014 International Conference on Autonomous Agents and Multi-Agent Systems, 661–668.

BibTeX
@inproceedings{gebhard-et-al-14,
  address = {Richland, SC},
  author = {Gebhard, Patrick and Baur, Tobias and Damian, Ionut and Mehlmann, Gregor and Wagner, Johannes and Andr\'{e}, Elisabeth},
  booktitle = {Proceedings of the 2014 International Conference on Autonomous Agents and Multi-Agent Systems},
  date-added = {2020-06-22 15:52:57 +0200},
  date-modified = {2020-06-22 15:53:10 +0200},
  keywords = {social virtual characters, social training},
  location = {Paris, France},
  numpages = {8},
  pages = {661--668},
  publisher = {International Foundation for Autonomous Agents and Multiagent Systems},
  series = {AAMAS '14},
  title = {Exploring Interaction Strategies for Virtual Characters to Induce Stress in Simulated Job Interviews},
  year = {2014}
}

Anderson, K., André, E., Baur, T., Bernardini, S., Chollet, M., Chryssafidou, E., Damian, I., Ennis, C., Egges, A., Gebhard, P., Jones, H., Ochs, M., Pelachaud, C., Porayska-Pomsta, K., Rizzo, P., & Sabouret, N. (2013). The TARDIS Framework: Intelligent Virtual Agents for Social Coaching in Job Interviews. In D. Reidsma, H. Katayose, & A. Nijholt (Eds.), Advances in Computer Entertainment (pp. 476–491). Springer International Publishing.

BibTeX
@inproceedings{anderson-et-al-13,
  address = {Cham},
  author = {Anderson, Keith and Andr{\'e}, Elisabeth and Baur, T. and Bernardini, Sara and Chollet, M. and Chryssafidou, E. and Damian, I. and Ennis, C. and Egges, A. and Gebhard, P. and Jones, H. and Ochs, M. and Pelachaud, C. and Porayska-Pomsta, Ka{\'{s}}ka and Rizzo, P. and Sabouret, Nicolas},
  booktitle = {Advances in Computer Entertainment},
  date-added = {2020-06-22 16:34:27 +0200},
  date-modified = {2020-06-22 17:00:24 +0200},
  editor = {Reidsma, Dennis and Katayose, Haruhiro and Nijholt, Anton},
  pages = {476--491},
  publisher = {Springer International Publishing},
  title = {The TARDIS Framework: Intelligent Virtual Agents for Social Coaching in Job Interviews},
  year = {2013}
}

Gebhard, P. (2013). Controlling Interaction with Digital Product Memories. In W. Wahlster (Ed.), SemProM: Foundations of Semantic Product Memories for the Internet of Things (pp. 243–259). Springer Berlin Heidelberg. https://doi.org/10.1007/978-3-642-37377-0_15

BibTeX
@inbook{gebhard-13,
  address = {Berlin, Heidelberg},
  author = {Gebhard, Patrick},
  booktitle = {SemProM: Foundations of Semantic Product Memories for the Internet of Things},
  date-added = {2021-02-11 17:29:22 +0100},
  date-modified = {2021-02-11 17:29:41 +0100},
  doi = {10.1007/978-3-642-37377-0_15},
  editor = {Wahlster, Wolfgang},
  isbn = {978-3-642-37377-0},
  pages = {243--259},
  publisher = {Springer Berlin Heidelberg},
  title = {Controlling Interaction with Digital Product Memories},
  year = {2013},
  bdsk-url-1 = {https://doi.org/10.1007/978-3-642-37377-0_15}
}

Damian, I., Baur, T., Gebhard, P., Porayska-Pomsta, K., & André, E. (2013). A software framework for social cue-based interaction with a virtual recruiter. Intelligent Virtual Agents: 13th International Conference, IVA 2013, Edinburgh, UK, August 29-31, 2013, Proceedings, 8108, 444.

BibTeX
@inproceedings{damian-et-al-13,
  author = {Damian, Ionut and Baur, Tobias and Gebhard, Patrick and Porayska-Pomsta, Kaska and Andr{\'e}, Elisabeth},
  booktitle = {Intelligent Virtual Agents: 13th International Conference, IVA 2013, Edinburgh, UK, August 29-31, 2013, Proceedings},
  date-added = {2021-02-11 17:26:36 +0100},
  date-modified = {2021-02-11 17:26:46 +0100},
  organization = {Springer},
  pages = {444},
  title = {A software framework for social cue-based interaction with a virtual recruiter},
  volume = {8108},
  year = {2013}
}

Baur, T., Damian, I., Gebhard, P., Porayska-Pomsta, K., & André, E. (2013). A Job Interview Simulation: Social Cue-Based Interaction with a Virtual Character. 2013 International Conference on Social Computing, 220–227.

BibTeX
@inproceedings{baur-et-al-13,
  author = {{Baur}, T. and {Damian}, I. and {Gebhard}, P. and {Porayska-Pomsta}, K. and {Andr{\'e}}, E.},
  booktitle = {2013 International Conference on Social Computing},
  date-added = {2021-02-11 17:24:54 +0100},
  date-modified = {2021-02-11 17:25:15 +0100},
  pages = {220-227},
  title = {A Job Interview Simulation: Social Cue-Based Interaction with a Virtual Character},
  year = {2013},
  bdsk-url-1 = {https://doi.org/10.1109/SocialCom.2013.39}
}

Gebhard, P., Mehlmann, G. U., & Kipp, M. (2012). Visual SceneMaker: A Tool for Authoring Interactive Virtual Characters. Special Issue of the Journal of Multimodal User Interfaces: Interacting with Embodied Conversational Agents, Springer-Verlag Berlin Heidelberg, 6(1-2), 3–11.

BibTeX
@article{gebhard-et-al-12,
  author = {Gebhard, Patrick and Mehlmann, Gregor U. and Kipp, Michael},
  date-added = {2020-06-19 16:54:53 +0200},
  date-modified = {2020-06-19 16:55:05 +0200},
  journal = {Special Issue of the Journal of Multimodal User Interfaces: Interacting with Embodied Conversational Agents, Springer-Verlag Berlin Heidelberg},
  number = {1-2},
  pages = {3-11},
  title = {Visual SceneMaker: A Tool for Authoring Interactive Virtual Characters},
  volume = {6},
  year = {2012}
}

Kipp, M., Dackweiler, T., & Gebhard, P. (2011). Designing Emotions. KI-Künstliche Intelligenz, 25(3), 205–211.

BibTeX
@article{kipp-et-al-11,
  author = {Kipp, Michael and Dackweiler, Thomas and Gebhard, Patrick},
  date-added = {2020-06-19 17:10:31 +0200},
  date-modified = {2020-06-23 08:57:03 +0200},
  journal = {KI-K{\"u}nstliche Intelligenz},
  number = {3},
  pages = {205--211},
  publisher = {Springer},
  title = {Designing Emotions},
  volume = {25},
  year = {2011}
}

Kröner, A., Gebhard, P., Brandherm, B., Weyl, B., Preißinger, J., Magerkurth, C., & Anilmis, S. (2011). Personal Shopping Support from Digital Product Memories. PECCS, 64–73.

BibTeX
@inproceedings{kroener-et-al-11,
  author = {Kr{\"o}ner, Alexander and Gebhard, Patrick and Brandherm, Boris and Weyl, Benjamin and Prei{\ss}inger, J{\"o}rg and Magerkurth, Carsten and Anilmis, Selcuk},
  booktitle = {PECCS},
  date-added = {2021-02-11 17:32:14 +0100},
  date-modified = {2021-02-11 17:32:25 +0100},
  pages = {64--73},
  title = {Personal Shopping Support from Digital Product Memories.},
  year = {2011}
}

Mehlmann, G., Gebhard, P., Endrass, B., & André, E. (2011). SceneMaker: Visual Authoring of Dialogue Processes. Knowledge and Reasoning in Practical Dialogue Systems, 24.

BibTeX
@article{mehlmann-et-al-11,
  author = {Mehlmann, Gregor and Gebhard, Patrick and Endrass, Birgit and Andr{\'e}, Elisabeth},
  date-added = {2021-02-11 17:31:02 +0100},
  date-modified = {2021-02-11 17:31:14 +0100},
  journal = {Knowledge and Reasoning in Practical Dialogue Systems},
  pages = {24},
  publisher = {Citeseer},
  title = {SceneMaker: Visual Authoring of Dialogue Processes},
  year = {2011}
}

Schneider, M., Kröner, A., Stephan, P., Plötz, T., Kawsar, F., & Kortuem, G. (2010). Digital Object Memories in the Internet of Things Workshop: (DOME-IoT 2010). Proceedings of the 12th ACM International Conference Adjunct Papers on Ubiquitous Computing - Adjunct, 527–530.

BibTeX
@inproceedings{schneider-et-al-10,
  address = {New York, NY, USA},
  author = {Schneider, Michael and Kr\"{o}ner, Alexander and Stephan, Peter and Pl\"{o}tz, Thomas and Kawsar, Fahim and Kortuem, Gerd},
  booktitle = {Proceedings of the 12th ACM International Conference Adjunct Papers on Ubiquitous Computing - Adjunct},
  date-added = {2021-02-11 17:32:56 +0100},
  date-modified = {2021-02-11 17:33:13 +0100},
  keywords = {intelligent environments, internet of things, ubiquitous computing, digital object memories, object-centered information management},
  location = {Copenhagen, Denmark},
  numpages = {4},
  pages = {527--530},
  publisher = {Association for Computing Machinery},
  series = {UbiComp '10 Adjunct},
  title = {Digital Object Memories in the Internet of Things Workshop: (DOME-IoT 2010)},
  year = {2010},
  bdsk-url-1 = {https://doi.org/10.1145/1864431.1864505}
}

Bee, N., Andre, E., Vogt, T., & Gebhard, P. (2010). The Use of Affective and Attentive Cues in an Empathic Computer-Based Companion. Close Engagements with Artificial Companions: Key, Social, Psychological, Ethical and Design Issues,” Benjamins Publishing Company, 131–142.

BibTeX
@article{bee-et-al-10,
  author = {Bee, Nikolaus and Andre, Elisabeth and Vogt, Thurid and Gebhard, Patrick},
  date-added = {2020-06-19 17:07:16 +0200},
  date-modified = {2020-06-19 17:07:55 +0200},
  journal = {Close Engagements with Artificial Companions: Key, Social, Psychological, Ethical and Design Issues,'' Benjamins Publishing Company},
  pages = {131--142},
  title = {The Use of Affective and Attentive Cues in an Empathic Computer-Based Companion},
  year = {2010}
}

Kipp, M., Heloir, A., Schröder, M., & Gebhard, P. (2010). Realizing Multimodal Behavior. In J. Allbeck, N. Badler, T. Bickmore, C. Pelachaud, & A. Safonova (Eds.), Intelligent Virtual Agents (pp. 57–63). Springer Berlin Heidelberg.

BibTeX
@inproceedings{kipp-et-al-10,
  address = {Berlin, Heidelberg},
  author = {Kipp, Michael and Heloir, Alexis and Schr{\"o}der, Marc and Gebhard, Patrick},
  booktitle = {Intelligent Virtual Agents},
  date-added = {2020-06-22 15:55:34 +0200},
  date-modified = {2020-06-23 09:19:21 +0200},
  editor = {Allbeck, Jan and Badler, Norman and Bickmore, Timothy and Pelachaud, Catherine and Safonova, Alla},
  pages = {57--63},
  publisher = {Springer Berlin Heidelberg},
  title = {Realizing Multimodal Behavior},
  year = {2010}
}

Wahlster, W., Feld, M., Gebhard, P., Heckmann, D., Jung, R., Kruppa, M., Schmitz, M., Spassova, L., & Wasinger, R. (2010). The Shopping Experience of Tomorrow: Human-Centered and Resource-Adaptive. In M. W. Crocker & J. Siekmann (Eds.), Resource-Adaptive Cognitive Processes (pp. 205–237). Springer Berlin Heidelberg.

BibTeX
@inbook{wahlster-et-al-10,
  address = {Berlin, Heidelberg},
  author = {Wahlster, Wolfgang and Feld, Michael and Gebhard, Patrick and Heckmann, Dominikus and Jung, Ralf and Kruppa, Michael and Schmitz, Michael and Spassova, L{\"u}bomira and Wasinger, Rainer},
  booktitle = {Resource-Adaptive Cognitive Processes},
  date-added = {2020-06-22 16:31:44 +0200},
  date-modified = {2020-06-22 16:52:42 +0200},
  editor = {Crocker, Matthew W. and Siekmann, J{\"o}rg},
  pages = {205--237},
  publisher = {Springer Berlin Heidelberg},
  title = {The Shopping Experience of Tomorrow: Human-Centered and Resource-Adaptive},
  year = {2010},
  bdsk-url-1 = {https://doi.org/10.1007/978-3-540-89408-7_10}
}

Gebhard, P., & Karsten, S. (2009). On-Site Evaluation of the Interactive COHIBIT Museum Exhibit. In Z. Ruttkay, M. Kipp, A. Nijholt, & H. H. Vilhjálmsson (Eds.), Intelligent Virtual Agents (pp. 174–180). Springer Berlin Heidelberg.

BibTeX
@inproceedings{gebhard-karsten-09,
  address = {Berlin, Heidelberg},
  author = {Gebhard, Patrick and Karsten, Susanne},
  booktitle = {Intelligent Virtual Agents},
  date-added = {2020-06-22 16:24:57 +0200},
  date-modified = {2020-06-22 16:25:13 +0200},
  editor = {Ruttkay, Zs{\'o}fia and Kipp, Michael and Nijholt, Anton and Vilhj{\'a}lmsson, Hannes H{\"o}gni},
  pages = {174--180},
  publisher = {Springer Berlin Heidelberg},
  title = {On-Site Evaluation of the Interactive COHIBIT Museum Exhibit},
  year = {2009}
}

Kröner, A., Gebhard, P., Spassova, L., Kahl, G., & Schmitz, M. (2009). Informing Customers by Means of Digital Product Memories. Intelligent Environments (Workshops), 21–26.

BibTeX
@inproceedings{kroener-et-al-09,
  author = {Kr{\"o}ner, Alexander and Gebhard, Patrick and Spassova, L{\"u}bomira and Kahl, Gerrit and Schmitz, Michael},
  booktitle = {Intelligent Environments (Workshops)},
  date-added = {2021-02-11 17:34:57 +0100},
  date-modified = {2021-02-11 17:35:08 +0100},
  pages = {21--26},
  title = {Informing Customers by Means of Digital Product Memories.},
  year = {2009}
}

Bee, N., André, E., Vogt, T., & Gebhard, P. (2009). First ideas on the use of affective cues in an empathic computer-based companion. Proceedings of the 8th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 13–17.

BibTeX
@inproceedings{bee-et-al-09,
  author = {Bee, Nikolaus and Andr{\'e}, Elisabeth and Vogt, Thurid and Gebhard, Patrick},
  booktitle = {Proceedings of the 8th International Conference on Autonomous agents and Multiagent Systems (AAMAS 2009)},
  date-added = {2021-02-11 17:36:01 +0100},
  date-modified = {2021-02-11 17:36:11 +0100},
  organization = {Citeseer},
  pages = {13--17},
  title = {First ideas on the use of affective cues in an empathic computer-based companion},
  year = {2009}
}

Schröder, M., Gebhard, P., Charfuelan, M., Endres, C., Kipp, M., Pammi, S., Rumpler, M., & Türk, O. (2008). Enhancing Animated Agents in an Instrumented Poker Game. In A. R. Dengel, K. Berns, T. M. Breuel, F. Bomarius, & T. R. Roth-Berghofer (Eds.), KI 2008: Advances in Artificial Intelligence (pp. 316–323). Springer Berlin Heidelberg.

BibTeX
@inproceedings{schroeder-et-al-08,
  address = {Berlin, Heidelberg},
  author = {Schr{\"o}der, Marc and Gebhard, Patrick and Charfuelan, Marcela and Endres, Christoph and Kipp, Michael and Pammi, Sathish and Rumpler, Martin and T{\"u}rk, Oytun},
  booktitle = {KI 2008: Advances in Artificial Intelligence},
  date-added = {2021-02-11 17:37:04 +0100},
  date-modified = {2021-02-11 17:37:17 +0100},
  editor = {Dengel, Andreas R. and Berns, Karsten and Breuel, Thomas M. and Bomarius, Frank and Roth-Berghofer, Thomas R.},
  pages = {316--323},
  publisher = {Springer Berlin Heidelberg},
  title = {Enhancing Animated Agents in an Instrumented Poker Game},
  year = {2008}
}

Kipp, M., & Gebhard, P. (2008). IGaze: Studying Reactive Gaze Behavior in Semi-immersive Human-Avatar Interactions. In H. Prendinger, J. Lester, & M. Ishizuka (Eds.), Intelligent Virtual Agents (pp. 191–199). Springer Berlin Heidelberg.

BibTeX
@inproceedings{kipp-gebhard-08,
  address = {Berlin, Heidelberg},
  author = {Kipp, Michael and Gebhard, Patrick},
  booktitle = {Intelligent Virtual Agents},
  date-added = {2020-06-22 16:26:09 +0200},
  date-modified = {2020-06-22 16:53:25 +0200},
  editor = {Prendinger, Helmut and Lester, James and Ishizuka, Mitsuru},
  pages = {191--199},
  publisher = {Springer Berlin Heidelberg},
  title = {IGaze: Studying Reactive Gaze Behavior in Semi-immersive Human-Avatar Interactions},
  year = {2008}
}

Gebhard, P., Schröder, M., Charfuelan, M., Endres, C., Kipp, M., Pammi, S., Rumpler, M., & Türk, O. (2008). IDEAS4Games: Building Expressive Virtual Characters for Computer Games. In H. Prendinger, J. Lester, & M. Ishizuka (Eds.), Intelligent Virtual Agents (pp. 426–440). Springer Berlin Heidelberg.

BibTeX
@inproceedings{gebhard-et-al-08,
  address = {Berlin, Heidelberg},
  author = {Gebhard, Patrick and Schr{\"o}der, Marc and Charfuelan, Marcela and Endres, Christoph and Kipp, Michael and Pammi, Sathish and Rumpler, Martin and T{\"u}rk, Oytun},
  booktitle = {Intelligent Virtual Agents},
  date-added = {2020-06-22 15:57:06 +0200},
  date-modified = {2020-06-22 17:00:56 +0200},
  editor = {Prendinger, Helmut and Lester, James and Ishizuka, Mitsuru},
  pages = {426--440},
  publisher = {Springer Berlin Heidelberg},
  title = {IDEAS4Games: Building Expressive Virtual Characters for Computer Games},
  year = {2008}
}

Klesen, M., & Gebhard, P. (2007). Affective Multimodal Control of Virtual Characters. The International Journal of Virtual Reality, 6(4), 43–54.

BibTeX
@article{klesen-gebhard-07,
  author = {Klesen, Martin and Gebhard, Patrick},
  date-added = {2020-06-22 16:04:02 +0200},
  date-modified = {2020-06-22 16:04:34 +0200},
  journal = {The International Journal of Virtual Reality},
  number = {4},
  pages = {43--54},
  title = {Affective Multimodal Control of Virtual Characters},
  volume = {6},
  year = {2007}
}

Reithinger, N., Gebhard, P., Löckelt, M., Ndiaye, A., Pfleger, N., & Klesen, M. (2006). VirtualHuman: Dialogic and Affective Interaction with Virtual Characters. Proceedings of the 8th International Conference on Multimodal Interfaces, 51–58.

BibTeX
@inproceedings{reithinger-et-al-06,
  address = {New York, NY, USA},
  author = {Reithinger, Norbert and Gebhard, Patrick and L\"{o}ckelt, Markus and Ndiaye, Alassane and Pfleger, Norbert and Klesen, Martin},
  booktitle = {Proceedings of the 8th International Conference on Multimodal Interfaces},
  date-added = {2020-06-22 15:58:31 +0200},
  date-modified = {2020-06-22 15:58:56 +0200},
  keywords = {multimodal input and output interfaces, tangible & virtual/augmented multimodal interfaces, AI techniques & adaptive multimodal interfaces, mobile, speech and conversational interfaces},
  location = {Banff, Alberta, Canada},
  numpages = {8},
  pages = {51--58},
  publisher = {Association for Computing Machinery},
  series = {ICMI '06},
  title = {VirtualHuman: Dialogic and Affective Interaction with Virtual Characters},
  year = {2006},
  bdsk-url-1 = {https://doi.org/10.1145/1180995.1181007}
}

Kipp, M., Kipp, K. H., Ndiaye, A., & Gebhard, P. (2006). Evaluating the Tangible Interface and Virtual Characters in the Interactive COHIBIT Exhibit. In J. Gratch, M. Young, R. Aylett, D. Ballin, & P. Olivier (Eds.), Intelligent Virtual Agents (pp. 434–444). Springer Berlin Heidelberg.

BibTeX
@inproceedings{kipp-et-al-06,
  address = {Berlin, Heidelberg},
  author = {Kipp, Michael and Kipp, Kerstin H. and Ndiaye, Alassane and Gebhard, Patrick},
  booktitle = {Intelligent Virtual Agents},
  date-added = {2021-02-11 17:38:55 +0100},
  date-modified = {2021-02-11 17:39:14 +0100},
  editor = {Gratch, Jonathan and Young, Michael and Aylett, Ruth and Ballin, Daniel and Olivier, Patrick},
  pages = {434--444},
  publisher = {Springer Berlin Heidelberg},
  title = {Evaluating the Tangible Interface and Virtual Characters in the Interactive COHIBIT Exhibit},
  year = {2006}
}

Gebhard, P., & Kipp, K. H. (2006). Are Computer-Generated Emotions and Moods Plausible to Humans? In J. Gratch, M. Young, R. Aylett, D. Ballin, & P. Olivier (Eds.), Intelligent Virtual Agents (pp. 343–356). Springer Berlin Heidelberg.

BibTeX
@inproceedings{gebhard-kipp-06,
  address = {Berlin, Heidelberg},
  author = {Gebhard, Patrick and Kipp, Kerstin H.},
  booktitle = {Intelligent Virtual Agents},
  date-added = {2020-06-23 09:27:54 +0200},
  date-modified = {2020-06-23 09:28:14 +0200},
  editor = {Gratch, Jonathan and Young, Michael and Aylett, Ruth and Ballin, Daniel and Olivier, Patrick},
  pages = {343--356},
  publisher = {Springer Berlin Heidelberg},
  title = {Are Computer-Generated Emotions and Moods Plausible to Humans?},
  year = {2006}
}

Gebhard, P., & Klesen, M. (2005). Using Real Objects to Communicate with Virtual Characters. In T. Panayiotopoulos, J. Gratch, R. Aylett, D. Ballin, P. Olivier, & T. Rist (Eds.), Intelligent Virtual Agents (pp. 99–110). Springer Berlin Heidelberg.

BibTeX
@inproceedings{gebhard-klesen-05,
  address = {Berlin, Heidelberg},
  author = {Gebhard, Patrick and Klesen, Martin},
  booktitle = {Intelligent Virtual Agents},
  date-added = {2021-02-11 17:41:15 +0100},
  date-modified = {2021-02-11 17:41:27 +0100},
  editor = {Panayiotopoulos, Themis and Gratch, Jonathan and Aylett, Ruth and Ballin, Daniel and Olivier, Patrick and Rist, Thomas},
  pages = {99--110},
  publisher = {Springer Berlin Heidelberg},
  title = {Using Real Objects to Communicate with Virtual Characters},
  year = {2005}
}

Gebhard, P. (2005). ALMA: A Layered Model of Affect. Proceedings of the Fourth International Joint Conference on Autonomous Agents and MultiAgent Systems, 29–36.

BibTeX
@inproceedings{gebhard-05,
  author = {Gebhard, Patrick},
  booktitle = {Proceedings of the Fourth International Joint Conference on Autonomous Agents and MultiAgent Systems},
  date-added = {2020-06-19 17:04:39 +0200},
  date-modified = {2020-06-19 17:15:16 +0200},
  pages = {29--36},
  title = {ALMA: A Layered Model of Affect},
  year = {2005}
}

Ndiaye, A., Gebhard, P., Kipp, M., Klesen, M., Schneider, M., & Wahlster, W. (2005). Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides. In M. Maybury, O. Stock, & W. Wahlster (Eds.), Intelligent Technologies for Interactive Entertainment (pp. 104–113). Springer Berlin Heidelberg.

BibTeX
@inproceedings{ndiaye-et-al-05,
  address = {Berlin, Heidelberg},
  author = {Ndiaye, Alassane and Gebhard, Patrick and Kipp, Michael and Klesen, Martin and Schneider, Michael and Wahlster, Wolfgang},
  booktitle = {Intelligent Technologies for Interactive Entertainment},
  date-added = {2020-06-22 16:32:58 +0200},
  date-modified = {2020-06-22 16:53:10 +0200},
  editor = {Maybury, Mark and Stock, Oliviero and Wahlster, Wolfgang},
  pages = {104--113},
  publisher = {Springer Berlin Heidelberg},
  title = {Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides},
  year = {2005}
}

Gebhard, P., Klesen, M., & Rist, T. (2004). Coloring Multi-character Conversations through the Expression of Emotions. In E. André, L. Dybkjær, W. Minker, & P. Heisterkamp (Eds.), Affective Dialogue Systems (pp. 128–141). Springer Berlin Heidelberg.

BibTeX
@inproceedings{gebhard-et-al-04,
  address = {Berlin, Heidelberg},
  author = {Gebhard, Patrick and Klesen, Martin and Rist, Thomas},
  booktitle = {Affective Dialogue Systems},
  date-added = {2021-02-11 17:42:13 +0100},
  date-modified = {2021-02-11 17:42:24 +0100},
  editor = {Andr{\'e}, Elisabeth and Dybkj{\ae}r, Laila and Minker, Wolfgang and Heisterkamp, Paul},
  isbn = {978-3-540-24842-2},
  pages = {128--141},
  publisher = {Springer Berlin Heidelberg},
  title = {Coloring Multi-character Conversations through the Expression of Emotions},
  year = {2004}
}

Rist, T., André, E., Baldes, S., Gebhard, P., Klesen, M., Kipp, M., Rist, P., & Schmitt, M. (2004). A Review of the Development of Embodied Presentation Agents and Their Application Fields. In H. Prendinger & M. Ishizuka (Eds.), Life-Like Characters: Tools, Affective Functions, and Applications (pp. 377–404). Springer Berlin Heidelberg.

BibTeX
@inbook{rist-et-al-04,
  address = {Berlin, Heidelberg},
  author = {Rist, Thomas and Andr{\'e}, Elisabeth and Baldes, Stephan and Gebhard, Patrick and Klesen, Martin and Kipp, Michael and Rist, Peter and Schmitt, Markus},
  booktitle = {Life-Like Characters: Tools, Affective Functions, and Applications},
  date-added = {2020-06-22 16:30:34 +0200},
  date-modified = {2020-06-22 16:52:31 +0200},
  editor = {Prendinger, Helmut and Ishizuka, Mitsuru},
  pages = {377--404},
  publisher = {Springer Berlin Heidelberg},
  title = {A Review of the Development of Embodied Presentation Agents and Their Application Fields},
  year = {2004},
  bdsk-url-1 = {https://doi.org/10.1007/978-3-662-08373-4_16}
}

Gebhard, P., Kipp, M., Klesen, M., & Rist, T. (2003). What are they going to talk about? towards life-like characters that reflect on interactions with users. Proc. of Technologies for Interactive Digital Storytelling and Environment, TIDSE, 380–387.

BibTeX
@article{gebhard-et-al-03b,
  author = {Gebhard, Patrick and Kipp, Michael and Klesen, Martin and Rist, Thomas},
  date-added = {2021-02-11 17:45:22 +0100},
  date-modified = {2021-02-11 17:45:36 +0100},
  journal = {Proc. of Technologies for Interactive Digital Storytelling and Environment, TIDSE},
  pages = {380--387},
  publisher = {Citeseer},
  title = {What are they going to talk about? towards life-like characters that reflect on interactions with users},
  year = {2003}
}

Klesen, M., Kipp, M., Gebhard, P., & Rist, T. (2003). Staging exhibitions: methods and tools for modelling narrative structure to produce interactive performances with virtual actors. Virtual Reality, 7(1), 17–29.

BibTeX
@article{klesen-et-al-03,
  author = {Klesen, Martin and Kipp, Michael and Gebhard, Patrick and Rist, Thomas},
  date-added = {2021-02-11 17:43:15 +0100},
  date-modified = {2021-02-11 17:43:23 +0100},
  journal = {Virtual Reality},
  number = {1},
  pages = {17--29},
  publisher = {Springer},
  title = {Staging exhibitions: methods and tools for modelling narrative structure to produce interactive performances with virtual actors},
  volume = {7},
  year = {2003}
}

Gebhard, P., Kipp, M., Klesen, M., & Rist, T. (2003). Authoring Scenes for Adaptive, Interactive Performances. Proceedings of the Second International Joint Conference on Autonomous Agents and Multiagent Systems, 725–732.

BibTeX
@inproceedings{gebhard-et-al-03,
  address = {New York, NY, USA},
  author = {Gebhard, Patrick and Kipp, Michael and Klesen, Martin and Rist, Thomas},
  booktitle = {Proceedings of the Second International Joint Conference on Autonomous Agents and Multiagent Systems},
  date-added = {2021-02-11 17:44:02 +0100},
  date-modified = {2021-02-11 17:44:20 +0100},
  keywords = {believability, authoring, virtual theater, embodied agents, user adaptivity},
  location = {Melbourne, Australia},
  numpages = {8},
  pages = {725--732},
  publisher = {Association for Computing Machinery},
  series = {AAMAS '03},
  title = {Authoring Scenes for Adaptive, Interactive Performances},
  year = {2003},
  bdsk-url-1 = {https://doi.org/10.1145/860575.860692}
}

Rist, T., Baldes, S., Gebhard, P., Kipp, M., Klesen, M., Rist, P., & Schmitt, M. (2002). CrossTalk: An interactive installation with animated presentation agents. Proc. of COSIGN, 2.

BibTeX
@inproceedings{rist-el-al-02,
  author = {Rist, Thomas and Baldes, Stephan and Gebhard, Patrick and Kipp, Michael and Klesen, Martin and Rist, Peter and Schmitt, Markus},
  booktitle = {Proc. of COSIGN},
  date-added = {2021-02-11 17:46:14 +0100},
  date-modified = {2021-02-11 17:46:24 +0100},
  title = {CrossTalk: An interactive installation with animated presentation agents},
  volume = {2},
  year = {2002}
}

Baldes, S., Gebhard, P., Klesen, M., Rist, P., Rist, T., & Schmitt, M. (2002). The interactive CrossTalk installation: Meta-theater with animated presentation agents. In: Proc. of the PRICAI’02 Workshop on Lifelike Animated Agents.

BibTeX
@inproceedings{baldes-et-al-02,
  author = {Baldes, Stephan and Gebhard, Patrick and Klesen, Martin and Rist, Peter and Rist, Thomas and Schmitt, Markus},
  booktitle = {In: Proc. of the PRICAI'02 workshop on Lifelike Animated Agents},
  date-added = {2021-02-11 17:47:14 +0100},
  date-modified = {2021-02-11 17:47:22 +0100},
  organization = {Citeseer},
  title = {The interactive CrossTalk installation: Meta-theater with animated presentation agents},
  year = {2002}
}

Gebhard, P. (2001). Enhancing Embodied Intelligent Agents with Affective User Modelling. In M. Bauer, P. J. Gmytrasiewicz, & J. Vassileva (Eds.), User Modeling 2001 (pp. 271–273). Springer Berlin Heidelberg.

BibTeX
@inproceedings{gebhard-01,
  address = {Berlin, Heidelberg},
  author = {Gebhard, Patrick},
  booktitle = {User Modeling 2001},
  date-added = {2021-02-11 17:48:20 +0100},
  date-modified = {2021-02-11 17:48:35 +0100},
  editor = {Bauer, Mathias and Gmytrasiewicz, Piotr J. and Vassileva, Julita},
  pages = {271--273},
  publisher = {Springer Berlin Heidelberg},
  title = {Enhancing Embodied Intelligent Agents with Affective User Modelling},
  year = {2001}
}

André, E., Klesen, M., Gebhard, P., Allen, S., Rist, T., & others. (2000). Exploiting models of personality and emotions to control the behavior of animated interactive agents. Fourth International Conference on Autonomous Agents, 3–7.

BibTeX
@inproceedings{andre-et-al-00,
  author = {Andr{\'e}, Elisabeth and Klesen, Martin and Gebhard, Patrick and Allen, Steve and Rist, Thomas and others},
  booktitle = {Fourth International Conference on Autonomous Agents},
  date-added = {2021-02-11 17:50:06 +0100},
  date-modified = {2021-02-11 17:50:20 +0100},
  organization = {Citeseer},
  pages = {3--7},
  title = {Exploiting models of personality and emotions to control the behavior of animated interactive agents},
  year = {2000}
}

André, E., Klesen, M., Gebhard, P., Allen, S., & Rist, T. (1999). Integrating models of personality and emotions into lifelike characters. International Workshop on Affective Interactions, 150–165.

BibTeX
@inproceedings{andre-et-al-99,
  author = {Andr{\'e}, Elisabeth and Klesen, Martin and Gebhard, Patrick and Allen, Steve and Rist, Thomas},
  booktitle = {International Workshop on Affective Interactions},
  date-added = {2021-02-11 17:51:25 +0100},
  date-modified = {2021-02-11 17:51:36 +0100},
  organization = {Springer},
  pages = {150--165},
  title = {Integrating models of personality and emotions into lifelike characters},
  year = {1999}
}